Is that realistic, or merely a perception? When your sample (those who are posting here in the forum) is skewed to those complaining, then isn't it just as likely that your personal experience is the norm?
And am I missing something? You equate 1 T11 day to a week IRL ... shouldn't it be 1 T11 day = 10 days real life? (28:300)????
And that's why I respect you. I'll disagree with you at times, and I think you're a bit over the top with your criticism, but you are willing to admit when you're wrong, and more important, you actually back up your words with deeds. You've posted a few very interesting threads exploring various aspects of the game, and that's cool.
I may have exaggerated my numbers at the start of this, but I have since researched it a bit and have had to change my view on injuries. I have underestimated the amount of injuries in the EPL, but I have not overestimated the amount of injuries in T11.
Let me put it this way: If you add up all the days for your injuries and come up with less than 155 days, then you are below the 2012/2013 EPL avg. For example, Stoke City had 80 weeks(T11 days), while Newcastle had 274!!! Remember, I had 56 days, so based on what I have seen, the injury rate in T11 is close to simulating the EPL. I really hated to say that.
Red packs and instant healing are definitely not realistic. As others have pointed out, using them for healing seems to increase the chances of a reinjury. My suspicion is that hard attacking mentality increases injury chance as well. Nailing down actual numbers for T11 will be a bitch. You'd have to track as many factors as possible of team mentality, tackling style, player condition, player morale, amount of training, how red packs are used, etc. And realistically, there are people who will, well, lie about that if the results start showing something different than they want them to.BUT, and this is a bit J-LO butt, I need more numbers from people in order to be able to get a better comparison. The only thing I can say now, is that this is not real life, and although they try to simulate real football, they need to be more consistent with all aspects of football and not just injuries. Results vs LOL teams, formations and tactics, morale, training....they really need to work on these.
The problem is not the amount of injuries, but how they happen and when. I can take the injuries as part and parcel of the game, if you dont, you are a fool. BUT, it is just a bit suspicious when you purchase a great player and they immediately get injured in a game and then you heal them, and they get immediately re-injured. I have had that happen a few times. Not only that, but it looks like they target specific players in order to get you to waste red bags.
Because of the suspicious actions of Nordeus and their natural corporate greed, it is fair to assume that this is programmed to happen in order to increase profits. Whether it is true that they simulate real injury statistics is still up for debate as I dont have enough statistics from T11 to confirm or deny these statements. This forum is but a small sample of the large population, but it should give enough stats to allow us an idea on whether injuries are exceeding the norm.