No way. He was valued high already (17m) when i took him, along to another MC i m training q52 with a 18m value. Both togheter with the youngsters i took earlier are the top valued you can find on market at lv8 18yo. The exceptions were abdullah and campo who both had higher quality and value (abdullah is currently 30+ m as you quoted yourself). There is or at least there havent been any youth over the ones i took so far. They ll be the core of lv9 new team. As from now on, we needed a new striker and a left winger and both were taken care of. Until lv9 we wont take in any new players unless over the 20m value and able to replace the current benchers (24-26 yo). Last one was Alui. To be sold for 12 m giving us a plus into incomes. At the moment i coulndt sell anyone else due to level cap in my server, apart from the st or the new winger which i wont sell ofc.
But if I bought my MC who was valued at 18,9M this season (lvl 7), how can your player that is valued at 17M on lvl8 be a fast trainer? It makes no sense.
A 18yr old 5* (low end Q50) at my lvl is valued around 15M. The high end 18 yr olds (Q54) are all around 17 - 19M.
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That s cause you nub bro 0.0
Value depends on Q, and as you know my server lacks young players when it comes down to max q x level. Yes you have 18 yo Q 55+ there but here max you see is q49 and for once in 8 seasons two q53+ ones.
I bought the striker low end q51, and the mc q 52,2. First one now having reached q55 (the same q you show) has a 21m value, while the other one sits at 18,5 being still q52. Meaning that once reached the same q (55), his value will be higher than your examples.
Also, the fact you are one level below doesnt mean you cant see young 18yo nearing either 5* or 6* as they spawn the level above you but at a quality which makes you able to see them
Finally, i never learn sa or roles to players nearing 6*. I prefer to buy q49-51 ones which gives way better gains in the long run.
In the end, yeah my players are indeed faster trainers than the ones tou showed![]()
Then your server is just fu*ked up..
Of course the value rises as soon you improve the player (add SKP or SA), but I'm talking about the org. value. If you buy a Q51, or Q52.2 - then your buying 4* and not 5*, correct? The player might still train "fast" since your adding the SKP to SA, but as soon you add them to Q - then they will remarkably slow down as soon they hit 6*.
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SA, like new roles doesnt raise player's value bro
As per your remarks, one player's training is to be reported with his value. But for diff qualities playing in, you should alwais compare the two once they reach the same cap. So a 15 m valued 4* q 49 will be surely faster in training then a 5* q54 19m one id we compare them right away;
Also, if we stop both of them at Q 55, 6*, the one with higher value will be the faster trainer. So it's very possible that the 4* could in the end be faster then the 5* once reached the same q value.
Now, the 5* has the bonus of pre-existent quality, so if you go straight for the raw q, he's the faster choiche despite training values. But if you plan on training both a SA and two more roles into your choiche, then the 4* in the long run will be more proficient: while he will gain 150-190 each time on the 30% train, the 5* even being a fast trainer wont exploit that far. Since SA and roles dont slow down training rates, by the end if the project the 4* will require less greens to achieve 3 roles, SA and the same quality of the 5*.
It took 28 greens to my ST to learn the 1on1 sa, while it took several more for the AD sa on my DC, which was very near to the 6*.
Maybe it's possible/true, you know your server as best. I always intend to buy the high-end Q-players and just PT them to 7*. Takes less time and boosters, can prepare the players much earlier. You on the other hand have been doing some "long-term" projects with all of the multiple roles and SA you have been adding your players. I haven't yet tried to PT a high valued 4*, so it may be correct, I can't honestly say![]()
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