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Thread: The Boot Room (new managers zone)

  1. #421
    English Forum Moderator Cat Harrison's Avatar
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    Saving up the skill points and signing him before applying them works. I don't like to let contracts expire, because thereafter they are only 2 year, and if i want the player long term that winds up being higher wages.


    Keep in mind some of the youngsters on the market are from managers' Academies above you, if they are the free youth.. they might play well, but train just atrociously.
    Expressed above is my own opinion. Your results may vary.
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  2. #422
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    Quote Originally Posted by Cat Harrison View Post
    Saving up the skill points and signing him before applying them works. I don't like to let contracts expire, because thereafter they are only 2 year, and if i want the player long term that winds up being higher wages.


    Keep in mind some of the youngsters on the market are from managers' Academies above you, if they are the free youth.. they might play well, but train just atrociously.
    Oh really? You cant renew them for 3years?
    Doesnt that work out the same? If I renew, say, half my expirees now it'll be renewed for 3years including this season.
    If I renew the rest at the start of next season it might be only for 2years, but they'd expire the same time as those others no?

    Ah I get ya, so this youngster I got might have been the freebie from that higher level academy and play well much like my own freebie youth

    Update OK, so I have 2 Youth STs... one 2* 23Q and the other 4* 33Q
    I have 81T saved up and just got into L4 so probably a rebuilding/tank season as I've only got 3.8M budget.
    I saw a 5.3M ST Q37 for 4.8M... if only I had 1 more mil I wouldnt need to ask.
    So is this 24T youth ST worth it considering I wont have much else to spent my Tokens on, I'm lowish on $ and I've only got 18man sqd but I have 5 STs (3 starters 28-32Q {3-4*}, 1 retiring reserve and the 2* youth)
    Last edited by Zangy; 12-16-2013 at 02:59 AM.

  3. #423
    Apprentice sincity's Avatar
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    I have a question. I have 20 moral boosters right now. If I buy the so written "5x" package do I get only 5 moral boosters for 6 tokens or my 20 boosters would be multiplied by 5 and become 100?

  4. #424
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    20 + 5 only

  5. #425
    English Forum Moderator Cat Harrison's Avatar
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    Zangy, I would buy him. The 24T youth is often a super trainer, an as you have room.. another ST never hurts! I have been buying my youths the past couple seasons (I get two a season now, woot! ) and they have all been pretty good players, and they are still on my team.
    But there are other ways to spend T... you could do some Free Agent buying and selling and work up your $$ some more...
    Expressed above is my own opinion. Your results may vary.
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  6. #426
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    Hey guys and girls

    Just going update you on my progress, and look for suggestions ^^

    Last season I set out with the goal of winning the elusive treble in my 3rd season of this game. Naturally I read the forums and was wondering whether I would get it due various factors that this game engine may or may not do.

    My league season start with a few wins 2 draws and a loss early on which set me round top 5, however, after the 2 draws and the loss my team kicked into gear and won every league game left in their season.

    Champions league also started in the same kind of way. I one win then a loss and draw left me languishing in 3rd position 2 points off the pace to qualify for knockouts, however again my team kicked into gear again progressing to the semi-finals where I lost both games 2-1 and 2-0 respectively to a 4-4-2. My 4-5-1 v style didn't seem to stop his players as suggested by the counter-formations, but such is life. I was happy to get the cash for most of the rounds anyway . The guy I lost to won the Champ league so I didn't feel to bad about losing since he followed through to win it.

    For my cup, my team fortunately did not slack in it, I had one tough last 16 round which saw me just go through on a 4-3 aggregate, then in the finals I went 1-0 up with him scoring in the dying minutes, remained 1-1 all the way through extra time and went to penalties for the 1st time ever for me, I was a little worried since I had never done it. Also was happy in a sense that my keeper was a penalty kick saving specialist (this special ability didn't help at all) we went 3-3 then I missed one and my opponent scored going 3-4 then my DMC stepped up and held his nerve going 4-4 with him to take the last kick to win, he rocketed it over the bar and my next player converted and he sent another wide leaving me with a win (5-4 on penalties)

    This past season was my most successful in my 3months managing my team, I will again try to get go for the elusive treble but will see early on how feasible that is. Level 4 (Dreamer) brings in a new concept for me where I can negotiate with others for players, however I don't really have many friends in top 11 so this function I might not use as much. Also as someone who doesn't get promotion videos or buy tokens, I face the challenge of maintaining my team while trying to compete at a high level and not wasting any bid since it could potentially hamstring my squad. (35t seasons since I started)

    A number of my players have likely past it, I will be looking to replace my keeper, and perhaps bring in a new striker and test him out, however my young one who is 120 this season has performed well even though he is quality is not high.

    The thing that I will likely have to do is experiment a little bit with new acquisitions that I get and see if they perform better for me or not in these opening games in the league.

    Thanks for taking the time to read this, any advice, tips that you have don't be scared to pop them in a mail or reply to this post

    Wish you guys the best of luck with all competitions this season.

    Regards
    Wilderness
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  7. #427
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    Forgot to add, this past season was a double for me again

    League + Cup
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  8. #428
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    S/A vs Skill Points. So I have been considering this now for a few days. Only one player in my team has a S/A and thats my mc with dribbler, my old keeper had one on one stopper, but now serves on the bench. So my question is, 50 skill points is kinda alot for a new S/A, I would like to give my DC ST AMR/AML players one, but im wondering what is more beneficial Skill Points or a S/A. Each of my players in a season earns roughly 50 skill points ( Even my youngest/highest value players ) So I have to pick, it will cost me 45 skill points to get my ST to 6*, but 50 and he could get Free Kick / One on One scorer.

    What is your opinion and which do you recommend more?




    *Note I never train my players until last day of season, I have saved up 80 greens / 60 reds. Not a lot but for me its actually a massive amount. I have surived off 5 seasons of getting 2 packs a day. Since my other friends don't stand me packs, even though I send everybody on my friendlist packs everyday.

    Also what is maximum amount of friends you can have? Just to see what I am missing out on packs wise.
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    Season level 6 | Manager level 6

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  9. #429
    English Forum Moderator Cat Harrison's Avatar
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    There is no max. of friends, but you can only use 1 of each pack a day (you will find sometimes when more than one is sent you will have it available the next day)

    Unless you have tons of greens, for PT, I would not make an SA on anyone unless they are a super trainer, you won't be able to keep up his stars. Trust me on this one! The SAs are nice and all, but it is a HUGE hit in Q unless you are willing to put ~100 greens on the player to keep him up.
    If you are willing, look at his current attributes and pick the SA that best matches his higher skills.
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    Expressed above is my own opinion. Your results may vary.
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  10. #430
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    Quote Originally Posted by Cat Harrison View Post
    There is no max. of friends, but you can only use 1 of each pack a day (you will find sometimes when more than one is sent you will have it available the next day)

    Unless you have tons of greens, for PT, I would not make an SA on anyone unless they are a super trainer, you won't be able to keep up his stars. Trust me on this one! The SAs are nice and all, but it is a HUGE hit in Q unless you are willing to put ~100 greens on the player to keep him up.
    If you are willing, look at his current attributes and pick the SA that best matches his higher skills.
    How do you find a fast trainer? I have always went off the basis, the younger the player and the higher his value the faster he trains. But I have a 22 years old, who has a value of 2.5m. Who trains 3 times as fast as my 19yr old who is worth 9m? I saved up skill points, and he had 19 saved, while my 9m value player had 6. Both played the same number of games, he didn't get mom every game. So im sure how im meant to determine a fast trainer.

    People say 24t youth. But they are 15Q less than my main team. I mean are they THAT FAST, that they can make it up + the rest need for a new star?

    Scouts aren't in my budget I work off 35 tokens a season.
    Season level 6 | Manager level 6

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