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There is one thing i don't totally agree with.
You all talk about 30% hc training, but not every time you make a 30 hc training your player will train the same way, in my opinion, you need to take in consideration the amount of condition the player lost during the training...
For exemple player A would train 140 pts but lost 20 condition.
Player B train 120 pts but lost 16.
Player B trains faster than A, because for the same amount of condition lost, he would earn more training points.
And moreover, you need to train player for quite a few times in order to get relevant datas.
Personnaly, i made an Excel sheet with all my players, i write in there their condtion before and after training, the amount of training points they earned, then every time i make a 30% training (never use HC ones) i write all that infos in there, and it gives me a graph like this one:

Here's how my excel shhet looks like:


Last edited by Jonathan Caillier; 03-31-2014 at 11:49 AM.
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Spanish Forum Moderator
The personal training speed of every player is something programmed by default, in hidden mode, every player train different, is like how effective he is in the shoots, penalties, with head, (well really nobody in this world know how that works xD )etc
So, of course is not always the same, but this is a simple information, to have a "value" of referance to know who are the fast trainers in every level and per age, because some servers are new(or some people is in the Top Server in level 10) , without lots of players, and people don't know the values. All is information to show and have an idea about how works this thing called top eleven xD
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