Some time I train my player at HARD INTENSITY he looses 10% condition to gain 101 skill progress and the other time I train the same player he gains much less skill progress while loosing more condition...
Why there is no fixed ratio between the condition loose and skill progress...
Why this ??? What are the FACTORS which determine whether a player will gain more or less skill progress....
Or it is completely RANDOM like the other things in the game...
Here are some stats...
10% condition loose ----> 101 Skill Progress...It was Cardio...
20% condition loose ----> 130 Skill Progress...It was Match Practice...
06% condition loose ----> 050 Skill Progress...It was Stretching...
14% condition loose ----> 109 Skill Progress...It was Cardio...