Quote Originally Posted by Pete Cresswell View Post
Here's my injury log & summary details as of the end of last season

21 injuries this season, one every 1.3 days on average, two days in a row I had 2 in a match in the league, away games at abandoned teams with rubbish pitches which blew out the average. My star striker Alawa was injured 3 times, but 41 goals in 29 matches is worth a few med packs!

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Summary by season:
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Summary by activity:
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Early last season lots of people were reporting an increase in injuries in friendlies, including me, but that levelled out over the season. Note for Cat, I play a 22-man squad, same as you, and I try to only give players 1 match a day, plus 1 of each type of training (with occasional power training on top), and I never play/train anyone who's below 80% rested. So you could use my injury probabilities as a guide - basically a 1 in 5 chance of an injury in any match*, and a 1 in 15-20 chance** in any training.

Types of injury:
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Early days, but it looks a bit like injuries fall into 3 or 4 classes: Common (ankle strain & grade 1 hammy), moderate (hammy grade 2/3, ACL, Knee Cartilage), lower moderate (thigh/groin/heavy ankle strain) and rare (the rest)



* if you play 2 matches a day that's a 40% chance of at least 1 injury across the squad. If you play 5 or more (Sid, I'm looking at you ) you can EXPECT at least 1 injury a day - though if you're using rest packs pre-match that may drop a little
** So 1 of each type of training a day = a 1 in 5 or 6 chance of an injury.
Combining the above, I average 0.6 injuries per day. People who work their squads harder should expect more than that.
I can bet you that if you keep the track of your injuries at initial level when you have not done any TURF upgrade the percentage of injuries will remain the same...

The only thing that will change is the probability of getting long term injury...At higher higher level there are more long term injury in order to even out the increased treatment packs that we get......