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Thread: FAO Gert Funck - Point Assignment

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  1. #1
    VIP Gert Funck's Avatar
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    Cool

    Quote Originally Posted by Matthew FC View Post
    I saw in another post that you won't upgrade your mobile device because you want to manually assign your skill points. I was just curious what your strategy was if any and how it's applied to each player position.

    For example, for a DC would you apply more points towards the defensive column first or the physical & mental? What have been the results for you either way?

    Anyone can answer this, but I was also very interested to hear Gert's views.

    Thanks,
    Arg! I am a little disappointed about your spelling

    Oh there are many thought/strategies about adding skillpoints, and I can see some are already mentioned. Sorry if repeating them.

    Reasons for manual adding skillpoints according to Funck

    • Keeping players at negotiation level (one before next star)
    • Adding more skills to the players natural role Defence/Mid/attack
    • Adding at least 5 points more to Physic (after suffering extreme injuries - tip by Cat, seems to work)
    • Adding extra to players SA skills fx shooting finishing for FK etc.
    • Adding to SA before skills (when I seldom train SA)
    • To keep low rating reserves in squad, adding to role and SA, also making them attractive for Nego
    • I like to save up and add them at once, then you can decide at that time, instead of planing what will maybe happen. After the likely cumming of auto add I have begun adding at flow.
    • Sometimes a better player pops up and then allocated points could have been wasted.
    • Keep player under next star, at my level a newly gained star makes player unsaleable on auction


    I might add things if they come to mind

    by the way IMO a few excellent players are better than a team of good players

    I see this game a bit D&D like, so it is all about raising the % of the dices going your way

    And I would like to add, that I believe that many of these bullets, can be transfered to the new system by selecting focus of skillpoints if you can unselect and chose another, for obvious reasons I haven't tried that yet

    I was asked about My opinion and I have answered
    Last edited by Gert Funck; 08-04-2015 at 06:14 PM.
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  2. #2
    Apprentice mmunger's Avatar
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    Quote Originally Posted by Gert Funck View Post
    Reasons for manual adding skillpoints according to Funck

    • Keeping players at negotiation level (one before next star)
    • Adding more skills to the players natural role Defence/Mid/attack
    • Adding at least 5 points more to Physic (after suffering extreme injuries - tip by Cat, seems to work)
    • Adding extra to players SA skills fx shooting finishing for FK etc.
    • Adding to SA before skills (when I seldom train SA)
    • To keep low rating reserves in squad, adding to role and SA, also making them attractive for Nego
    • I like to save up and add them at once, then you can decide at that time, instead of planing what will maybe happen. After the likely cumming of auto add I have begun adding at flow.
    • Sometimes a better player pops up and then allocated points could have been wasted.
    • Keep player under next star, at my level a newly gained star makes player unsaleable on auction

    That's all cute, Gert, but I am not convinced about that kind of strategy for one major reason:

    The few times when I tried to keep skill points in reserve, Nordeus still assigned them although I did not login on mobile.

    How in the world do you make sure that this does not happen?
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  3. #3
    VIP Gert Funck's Avatar
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    Quote Originally Posted by mmunger View Post
    [/LIST]
    That's all cute, Gert, but I am not convinced about that kind of strategy for one major reason:

    The few times when I tried to keep skill points in reserve, Nordeus still assigned them although I did not login on mobile.

    How in the world do you make sure that this does not happen?
    Well, I have played 36 seasons and have only have it happen once.
    __________________________________________________
    Groundhog Day visiting level - 58 -

    considering quitting, since nothing is improved for veterans ... nothing and pay to win has become to dominante

    FireCats is testing level - 36 -