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Thread: FAO Gert Funck - Point Assignment

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Sons of Pitches FAO Gert Funck - Point... 08-04-2015, 03:29 PM
Sons of Pitches Sorry, didn't mean to butcher... 08-04-2015, 03:30 PM
khris Now Gert is famous :cool: 08-04-2015, 03:30 PM
muskrat one reason to not assign... 08-04-2015, 03:32 PM
Sons of Pitches Ok, follow up question.... ... 08-04-2015, 03:37 PM
Gert Funck Arg! I am a little... 08-04-2015, 03:56 PM
mmunger [/LIST] That's all cute,... 08-04-2015, 05:29 PM
Gert Funck Well, I have played 36... 08-04-2015, 05:38 PM
Cat Harrison I fixed the spelling. :) 08-04-2015, 05:12 PM
khris Train 1st speed to 9-10* and... 08-04-2015, 05:45 PM
Sons of Pitches Thanks Cat! 08-04-2015, 06:28 PM
muskrat for those that may have... 08-04-2015, 07:25 PM
dan1daking Hmm,It is true that you... 08-04-2015, 07:39 PM
nikolgiorgos I like Gert's answers but... 08-04-2015, 08:13 PM
nikolgiorgos - never played the new... 08-04-2015, 08:16 PM
Cat Harrison and since I got a new tablet... 08-04-2015, 10:05 PM
Partho Kunda I have one suggestion. Don't... 08-05-2015, 05:27 AM
mmunger It is not about getting tense... 08-05-2015, 08:07 AM
Buffs Mad This auto-assign thing is... 08-05-2015, 11:30 AM
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  1. #6
    VIP Gert Funck's Avatar
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    Cool

    Quote Originally Posted by Matthew FC View Post
    I saw in another post that you won't upgrade your mobile device because you want to manually assign your skill points. I was just curious what your strategy was if any and how it's applied to each player position.

    For example, for a DC would you apply more points towards the defensive column first or the physical & mental? What have been the results for you either way?

    Anyone can answer this, but I was also very interested to hear Gert's views.

    Thanks,
    Arg! I am a little disappointed about your spelling

    Oh there are many thought/strategies about adding skillpoints, and I can see some are already mentioned. Sorry if repeating them.

    Reasons for manual adding skillpoints according to Funck

    • Keeping players at negotiation level (one before next star)
    • Adding more skills to the players natural role Defence/Mid/attack
    • Adding at least 5 points more to Physic (after suffering extreme injuries - tip by Cat, seems to work)
    • Adding extra to players SA skills fx shooting finishing for FK etc.
    • Adding to SA before skills (when I seldom train SA)
    • To keep low rating reserves in squad, adding to role and SA, also making them attractive for Nego
    • I like to save up and add them at once, then you can decide at that time, instead of planing what will maybe happen. After the likely cumming of auto add I have begun adding at flow.
    • Sometimes a better player pops up and then allocated points could have been wasted.
    • Keep player under next star, at my level a newly gained star makes player unsaleable on auction


    I might add things if they come to mind

    by the way IMO a few excellent players are better than a team of good players

    I see this game a bit D&D like, so it is all about raising the % of the dices going your way

    And I would like to add, that I believe that many of these bullets, can be transfered to the new system by selecting focus of skillpoints if you can unselect and chose another, for obvious reasons I haven't tried that yet

    I was asked about My opinion and I have answered
    Last edited by Gert Funck; 08-04-2015 at 06:14 PM.
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