I disagree with that, believing the opposite. The victory isn't guarantee even if you spend some money (or sources from wherever generally) or else managers with less sources wouldn't had any chances and quit the game sooner or later.losing against weaker team, i supposed it would be like this (to make addicted players pay money)
So I think that in every game there is a roll dice which some times is "stronger" than the q/condition of players, tactics, or presence of the manager.
If it's against you, can't do much. One issue is that (what I call) visualization of the game some times fails so we might see some weird things happening in a match.
Another "bug" is that if you 're playing vs abandoned teams (with players out of position and bad morale/condition) they reactcausing injuries to YOUR players.
Also, if oppo player got a red card,sometimes it's working like a "booster" to the other players
A couple of tips I use, if you 're playing vs (too abandoned) teams, keep some "first line" players out of the game to protect them from injuries.
Set defense or normal mentality (and not attack), to keep the balance.
* After all, a 5-0 victory without injuries or cards, it's the perfect game for me![]()


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causing injuries to YOUR players. 
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