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Thread: BRING THIS FORUM BACK TO LIFE ! /2nd attempt.

  1. #11
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    Quote Originally Posted by khris View Post
    Well Im agree with the message, too Ive said many times that all have to be more connected, FB-Twitter-Forum...
    Really if we check, and analyze the situation in these 3 places, the better place and more useful is the forum... in Twitter and FB there are the... contests and... people asking for tokens, here all is more interesting lol

    Spandex did the 1st version and november 2011 Nordeus lauched the V.2 now is the 7.0

    https://es.wikipedia.org/wiki/Top_El...otball_Manager

    You're again offtopic.
    Question is not who created TE, but how to bring this forum back to life.
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  2. #12
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    T11_fan

    I totally agree that the repitition is boring and although I look on the forumevery day, I find it hard to contribute on most posts. Also as I posted earlier, I also find nothing to contribute as I accept the game for what it is and accept that. I am not a major contributer to the daily update and get tired of seeing 'I won today'.
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  3. #13
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by t11_fan View Post
    Whoever, it isn't important now. Point is that a lot of members left this forum, but members which know a lot about this game, which had hundreds of posts. If they want to keep forum alive, 1st they need to find out why many important members left this forum. I think they got bored writing about same/similar topics (like daily update or how to counter 442). On the one side, there are a lot of written threads and answers on such FAQ and there isn't much new different themes for discussion. On the other side, TE is quite simple game which exists in same form few years and there wasn't much changes.
    To be honest, I'm not having much fun here too, I just have some habit to visit forum and post something. I like to help someone as much as I can, that's maybe something what keeps me to stay too, I guess, dunno...
    Btw.
    Khris, we miss PW and Sidd
    The problem, by my viewpoint as player, is that despite the dozens of suggestions, the game becomes repetitive.
    People need challanges.
    If the game wanna have new players every year and keep dinosaurs interested, the game have to add new things every year.
    I for example, suggested to add extra competitions, that can be played in some way, equalizing the Q. of the teams, so not per levels, 5* level 5 vs 5* level 25 = 5* vs 5* and doing competitions of maybe 4 months duration, or adding other things that perfectly an be suggested for the comunity.
    When they added the achievements was fun but so easy/fast to obtain, so we need a motivation but, something like a cyclic, international competition of 4 montha with winner/s per server or so is my opinion. An extra.

    The forum, as mentioned, is the best place and need promotion from FB/twitter, now it's inverse.

    Sidd is lost in India and PW I dont know now where he is LOL hope see here again some day
    Last edited by khris; 10-29-2015 at 09:21 PM.
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  4. #14
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    @Khris
    I agree with you, but I think it needs more radical changes, different concept. As far as I've "collected" opinions of other players, they got bored with promotions every season and with major squad changes every season in order to be competitive next season. This concept has goal to force us to spend tokens and most of tokens have been spent on transfers. So, lower number of transfers increases happiness of players and unhappy nordeus, while higher number of transfers makes nordeus happy and players unhappy (even more one who loses auction). I don't think they will find some compromise because this game isn't new and yet they haven't found it.
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  5. #15
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    As I have mentioned previously, my main problemis the new league and cup system. I believe that when you get promoted you should be in a league that has higher quality teams and you should have to rebuild to compete. Now you are put into a league of virtually equal attributes and the challenge has gone. I have a team at level 37 and I ran it on 'Nordeus created 34 year old retirees' and got promoted 4 seasons in a row because I was put in a league of other teams of similar skills. This gave me no ambition to build the team and just to collect tokens for future use. This in my opinion is the greatest downfall that Nordeus has made.

  6. #16
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    Quote Originally Posted by Staggy Stagg View Post
    As I have mentioned previously, my main problemis the new league and cup system. I believe that when you get promoted you should be in a league that has higher quality teams and you should have to rebuild to compete. Now you are put into a league of virtually equal attributes and the challenge has gone. I have a team at level 37 and I ran it on 'Nordeus created 34 year old retirees' and got promoted 4 seasons in a row because I was put in a league of other teams of similar skills. This gave me no ambition to build the team and just to collect tokens for future use. This in my opinion is the greatest downfall that Nordeus has made.
    Yes, you still can play league and cup and be competitive with 3* players, only you don't have much chances in CL, but on the other side, forcing quallity reduces cup chances (due strong opponents).
    Ex top eleven player


  7. #17
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by t11_fan View Post
    @Khris
    I agree with you, but I think it needs more radical changes, different concept. As far as I've "collected" opinions of other players, they got bored with promotions every season and with major squad changes every season in order to be competitive next season. This concept has goal to force us to spend tokens and most of tokens have been spent on transfers. So, lower number of transfers increases happiness of players and unhappy nordeus, while higher number of transfers makes nordeus happy and players unhappy (even more one who loses auction). I don't think they will find some compromise because this game isn't new and yet they haven't found it.
    Yeah, of course, I just suggested basically one thing, thinking in the base to change the idea of the game and see basically a game that changes and motivates players every year, doing a renovation of targets every year and doing changes, in deep form...
    Is very complex really all that, because some things suggested will force to change how the game works..
    About transfers, we know, some people change 1/2 team with few tokens and others do not... limit in age and the stars increasing is what you say, one need to change the team and the people who play with the new system of league drawing, with same Q. teams and that are in high levels, need to buy more after day 2 to be competitive....
    I think that all these things can be more balanced... in what sense? ...I don't know, coz we will see changes and somebody will complain = LOL

    So, i just hope Nordeus will introduce one day a new face of T11 and, some zombie managers will be alive again XD
    Hope is the last we loose lol

  8. #18
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    I think I've mentioned that already, but again;
    we should have multiple league ranks for same level, for example:
    Career starts on level 1, rank B. When you finish in promotion zone, next season you play again level 1, but rank A where are other teams which got promoted from B rank. If you get promotion from level 1 rank A, then next season you would play level 2 rank B.
    Advantage is that you don't need to change line-up every season because you play on same level at least 2 seasons.
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  9. #19
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    Quote Originally Posted by t11_fan View Post
    I think I've mentioned that already, but again;
    we should have multiple league ranks for same level, for example:
    Career starts on level 1, rank B. When you finish in promotion zone, next season you play again level 1, but rank A where are other teams which got promoted from B rank. If you get promotion from level 1 rank A, then next season you would play level 2 rank B.
    Advantage is that you don't need to change line-up every season because you play on same level at least 2 seasons.
    That's very interesting, it reminds me the ranks of League of Legends. Im from Argentina, if you think the english forum is dead, you should look at the spanish one haha. One suggestion that i read a lot at would be great it's to give prizes to the best scorer/best player/assist.
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  10. #20
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    To their credit, Nordeus has done more to improve the game in the last few months, than it had since I started playing this game in early 2014. We've seen the addition of support all friends and the new live match feature recently.

    I really do like KHRIS idea of new tournaments, like ones spanning several months.

    Where I'd also like to see additional changes is in the department of scouts. Although expanding the scout list is an improvement, the scouts overall are just poor and not worth the cost of investment. Who wants to pay 69T on a DML with PK specialist? If I'm going to invest 69T 22 yr old player, that player better have duel roles with a useful SA. Sometimes those players are available, but to often, there useless players.

    How about also adding 18/19 yr old fast trainers to the scout list for something like 100 tokens. That additional star and SA, will offset the cost in greens to get a Nordgen (with SA) to that level. Plus, it can be an inconvenience to have to go online after server reset to acquire brand new nordgens due to real life demands like work. Being able to straight up purchase an 18/19 year old fast trainer off the scout list would be a nice way to save some time.

    Also, cut the cost in negotiations. If I'm paying 23T on a transfer, the manager with the player being bid-on should get more than 7/8 tokens. That additional 15 tokens is dead weight that managers can invest in another way like on transfers, emblems, boosters or adjusting match-time to a more convenient time. Bottom line is most managers are going to spend their tokens, so it does nordeus no financial harm to cut that dead weight out of negotiation costs.
    Last edited by pcmacdaniel; 10-29-2015 at 11:04 PM.
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