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I do not defend for Nordeus. I believe that T11 is designed design to encourage token buying. It is possible they have system function to manipulate results as legend queen said. But I believe that some unsuccessful team story are result that some managers rely too much on improving team qualities and insist to use high quality players.
Low quality players with good form always out-perform good quality bad form players. In my opinion, a good team is competitive and can find a way to survive under adverse situation. High quality players are more likely to play but they can be replaced by backup low quality players if they are in bad form. On the other hand, every team have bad days. Sometimes, they may be out performed by opposite teams which are looked weaker. They must find a way not to fail in such matches. Failure can continue if they are not properly handled. After a bad loss, I should make some changes to avoid failure continue. Most players cannot maintain good performance all the times. Even the best players, sometimes they should be benched for a few matches to facilitate well performing in long term. In general, I believe there should be some methods to fix bad performances of teams which are used to be good. Certainly, the success target should be always champions in case the competitors are also strong.
In fact I think Nordeus is not too aggressive to maximize tokens buying. They can find some ways to get rid of most teams which do not pay for several years AND can challenge the token buying teams. Then the game will be full of competitive teams. Then token buying teams must pay more to be successful. At the same time, Nordeus can reduce server maintenance cost and time. Well, this is not my suggestion.
Last edited by cookizzz; 12-21-2015 at 07:03 AM.
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