Let's get to the basics of the new training system, or rather, to our understanding of it. Perhaps neither you nor I know the answer and we can just offer our best guesses Perhaps it will take Nik and his labs to work out the answer with any degree of certainty.
What do you think it means that Set 1 includes skills A, B, C, D and E?
If player X were to take Set 1, and player X has all 5 skills applicable, do you think it means that he has a 1/5th chance of improving skill A, 1/5 for skill B, 1/5 for skill C, 1/5 for D and 1/5 for E?
Or that he will improve all 5 skills by 1/5th?
Now, let's consider player Z who only has skill E applicable. He does the same set.
Does he have a 1/5th chance of improving skill E and 4/5 of wasting his time (well, condition really), or does he have a 100% chance of improving skill E? Obviously, proportionately to his trainability and to to the stated intensity of Set 1.
Not talking combinations, repetitions, bonuses, trainability, any of that good stuff, just one player, one set, 5 skills, one round. What is the expected gain for an average player, in your experience?
You said to read the reports, but I don't understand them now that SPs have been replaced with %. For example, if a player did a set and no result is shown. Does that mean he has had zero progress? Or does it mean his progress does not reach a full % point and is banked towards the next practice?