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Thread: Understanding role of Luck in top eleven

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  1. #10
    Elite Tactician's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    I 'm not sure if I can explain it through the program but most from my experience.
    some examples -
    As I wrote some times, usually my team is based in a group of young fast trainers, starting the season as (high) 5* (end) and ending the season as (high) 6*.
    I keep this for some seasons till they get older so I refresh the roster.
    Many times happened to me, to play vs a strong team with many players from scout list (you can recognize those players). and won rather easily.
    I also observed teams like that, loosing from other lower q teams (in different competitions).
    So, you just can't buy today 11 scout list players (or simple players from the market) and expect from them to perform good immediately.
    Also if you have 5-6 defenders with double positions (DR-DC, DL-DC), it's good to find in what line you must set them .
    Also I observed some super players I had and sold, they did really bad in their new teams.
    Ok. I see what you mean, and I have observed things similar to that. Now, read the following, and you tell me what you think.

    Consider a player, P1. P1 is a 5 star 'nordgen' listed in the auction market.

    Team A buys him. In his first season, he performed poorly. In the next season, he was poor again. Team A puts P1 on the auction market.

    Team B - a team from the same level as Team A - buys him. In his first season, P1 performs well. In his second season, P1 continues to perform well.

    A possible explanation: there is something that regulates how a player will perform for a particular team. The switch is done after each transfer. Taking the above as example, P1 was made inferior significantly (decreased in % efficiency or something else) when he was bought initially, but he was made back or closer to his visible quality after the second transfer. This switch could be a random switch.


    Now, lets talk about 'team chemistry'.
    Do you think there could be such a thing as 'team chemistry' in this game when you yourself have agreed to a certain extent that the age, the preferred foot, and the nationality of a player are just visual, that is they have no effect in terms of performance of the player?
    Last edited by Tactician; 05-01-2016 at 11:24 AM.
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