But why should the results of some matches change? Can't the results of the already played matches be stored as soon as the matches are completed so as to decrease the likelihood that server resets will change them? Also, why there are some non-appropriate random switches in this game? For example, when a user joins a match, a random switch is made to the course of the match, that is the effect can be either positive, neutral or negative? Why can't the switch be logic?. Why is it that sometimes after a manager join the match, the seems to be negative switch in the course of the game? If a manager joined a match that his team is playing, the effect due to that action only should be at least neutral (definitely not negative). Don't tell me that there is not such a thing in this game. This switch has been clearly observed, and it is probably random. It has also been observed when one or more fans join the match, which is why I don't like fans to come and 'support' my team because sometimes it has a negative effect. For example, the team is leading 3-0, a fan joins in to support that particular team, 3-1, another fan joins in 3-2 or a yellow card or some other negative things. This is nonsense.