Quote Originally Posted by Killroy View Post
I have been playing this game for 4 years now. I really like the game as it is easy to play and you get a sense of control. It looks like a real football manager, BUT............................................... .... it is a very false sense of control. This has to be the game with the least ingame depth ever, which is tragic as this could be a great strategic game. The following simple questions should finally be answered by Nordeus if possible:

1) How much influence does morale have?
2) How much influence does stamina have?
3) How much influence does a special ability have?
4) How much do statistics mean for a player? As in if my shooting is 300% will he score more? If the defender has 300% block does that cancel the 300% shooting?
5) Does formation matter?
6) How can you increase shot efficiency?
7) Are there hidden factors in players? Some players appear to be very good, while others of the same quality suck. Why is that?
8) How much does win bonus do?
9) How much influence do red and blue arrows have? And how do they affect playing style?

I can come up with a lot of different other questions (feel free to add) but we need more info on the game. Even though I am winning 1-3 prizes every season I have no feeling of control. Is everything scripted? As long as we don't get basic information on the game there is no telling. Who agrees with this?
LOL

Well, you know I am a fan of this "mystery" really cause make us manage, discard players, test etc. Ive played "fixed" games as you and many of us sometimes describe, where all is proportional, so 300 is 300 for all, and really I will not say I miss these games, just all is to understand that you can not understand T11 entirely as always every match will have a scenario that will balance the simulation to a specific place that one can not imagine, so this allow surprises and thats actually something good, by my viewpoint.

All is very extense really, because we have simulations attending, and without attend, hat are different for a obvious reason, the fact that the game will calibrate the team to convert just few players in key players and often some will have a bad impact.... etc all is so complex but same time easy to understand IMO. LOL