Originally Posted by
Jeeves
Now. How player attributes work is a very fundamental part of the game's code and as such it's hard to make sweeping changes to it. :( So what the devs did was a fix delivered in two parts:
1. The servers will no longer take into consideration player attributes over 340%. That is - Everything over 340% simply doesn't participate in the calculations. e.g. A player with 700% in speed, will be considered by the server as being 340% in Speed.
2. You are no longer able to raise a player's attributes over the 340% threshold. This is intended as a precautionary measure so that no one will waste effort in trying to boost a player's attributes like up until the fix was implemented.
Note: Point 2 will be implemented very soon.