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Thread: Training FT question

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  1. #1
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    Quote Originally Posted by ibangali View Post
    niko is right, no need over 120%, even 100% also good enough if you manipulate the draw

    For my own fun 2 season before I power train my 3 attackers (2 wingers 1 St) to 150% (first time in top11 carrier); they playing good but keeping them over 100 or 120% in every season mean draining resources

    Keep in mind, as players get more old and high star, their gaining goes slow
    I dont powertrain or keep players over 21
    Once my FT reach 21 I sell them at end of season and get 3 new FT that are 18
    I work on a 4 season cycle of youngsters

  2. #2
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    Quote Originally Posted by pat0812 View Post
    I dont powertrain or keep players over 21
    Once my FT reach 21 I sell them at end of season and get 3 new FT that are 18
    I work on a 4 season cycle of youngsters
    Your cycle of replacing players is too short. Even past the age of 21 players that you have had since the age of 18 will continue to make gains. Training to 120% during the first week of the season I can keep players until the age of 23/24. Even if these players stop being trained to 120% when they get "older" their white skills will be much higher than anything you can buy from auction.
    Keeping lower rated, older players 100-110%, 23/24 year olds will save you resources and still get results.
    Der_Ryan_M and HairDryer like this.

  3. #3
    Kto
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    Still, maybe you was wrong with those players being 1st class FT? Did you test them? They should gain a bit more if they were, I dont know the exact numbers for 18yo, but when I bring my 25yo FT to 120%, they become 129-130 end of season. Tox, I think you train young players to 120, how are they doing?

  4. #4
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    Quote Originally Posted by pat0812 View Post
    I dont powertrain or keep players over 21
    Once my FT reach 21 I sell them at end of season and get 3 new FT that are 18
    I work on a 4 season cycle of youngsters
    Why not? So you sell your guys over 21 even if they perform great? Not the smarter move

  5. #5
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    I was thinking the same way earlier, not worth keeping players over 21, at least a little bit longer. That also came from the standart football manager logic I know - maximize your money, so developing young players is great for this, I thought.
    Then I realized we are all oligarchs here lol, also I observed (probably not obvious for all, but I see this tendence), that too young players often perform bad in key games. And finally the white skills thing, which I started to follow at some point, so it became harder to say good-bye to my players. So now I am running my first 15-seasons-cycle

  6. #6
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    Also you can't push 12 players to 120% every season. There just aren't enough greens to get it done, especially when 3 of these players start below 100% and also maybe need SA/position training. Do 2 players every season and keep them to the age of 23.
    With 21-23 the players have their mutant stats and perform the best in my experience.
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  7. #7
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    Quote Originally Posted by Der_Ryan_M View Post
    Also you can't push 12 players to 120% every season. There just aren't enough greens to get it done, especially when 3 of these players start below 100% and also maybe need SA/position training. Do 2 players every season and keep them to the age of 23.
    With 21-23 the players have their mutant stats and perform the best in my experience.
    Lets say I farm 840 rests a season plus all the ones from facilities and rewards i get to 1000
    3 players from 95% to 120% take me about 360-400
    For the remaining 8 players that will be around 110% it will take me about 60 rest packs each, so about 480
    I still have another 100 or so left
    Also right now I only have 6 FT to recover so I will have extra rest packs I keep
    Try to produce more than I use per season
    Looks possible to me
    i guess i need to try it first

  8. #8
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    Quote Originally Posted by pat0812 View Post
    Lets say I farm 840 rests a season plus all the ones from facilities and rewards i get to 1000
    3 players from 95% to 120% take me about 360-400
    For the remaining 8 players that will be around 110% it will take me about 60 rest packs each, so about 480
    I still have another 100 or so left
    Also right now I only have 6 FT to recover so I will have extra rest packs I keep
    Try to produce more than I use per season
    Looks possible to me
    i guess i need to try it first
    But be careful. You won't always get the videos to watch to get the greens you need. Ah I see in another thread you're already experiencing this.
    Der_Ryan_M likes this.

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