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  Click here to go to the first staff post in this thread.   Thread: [Official] Changes to Training

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  1. #1
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    From what I understand, you f*cked it up... Instead of group training my players, now I'll have to train them individually and check attributes every time, so I don't waste condition... That will take me much much more time than before...

    Why you didn't simply limit attributes to 200%???
    FC Dacia Terra, USARABAT and lespa like this.

  2. #2
    Apprentice Lukáš Ledecký's Avatar
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    Quote Originally Posted by Steppenwolf View Post
    From what I understand, you f*cked it up... Instead of group training my players, now I'll have to train them individually and check attributes every time, so I don't waste condition... That will take me much much more time than before...

    Why you didn't simply limit attributes to 200%???
    That's a very low limit. Some managers who invest a lot of money into the game would reach this limit with every skill and every player and then what? Nordeus would only lose potential income.

    340% is a good limit, although I don't know why they chose this exact number.

  3. #3
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    Quote Originally Posted by Lukáš Ledecký View Post
    That's a very low limit. Some managers who invest a lot of money into the game would reach this limit with every skill and every player and then what? Nordeus would only lose potential income.

    340% is a good limit, although I don't know why they chose this exact number.
    Why it is low? If every skill would be at 200% that would be 10* player... and 'cause grey attributes get 50% of what primary attributes get, it would take time and greens to reach it...