Coming from the post here.

Quote Originally Posted by khris View Post
Exactly the same. But*

I can see where you go, the change related with the GK drill will have no effect in training, but what had, and will have effect, is the change introduced in the training system days ago, which changes/d the mechanic.

This have effect.

Too to go more in the question, let's explain it clearly. "there's a "inactive XP gaining bar of Rushing out (lets imagine that) in all players.

But if you use GK training to train this (and other attributes) as the ST don't have Rushing out,, you fill this hidden bar, you use condition, but when the bar reaches 99 you don't win the 1% of Rushing out cause the ST don't have this skill.

^^
Currently I try to understand how a player can be trained. So this means:

Each player has a hidden bar for each skill which is growing with each training (but we never know how much)?
If the skill is part of his skills and reach 100, his quality will grow +1%?
White skills will reach 100 faster then grey skills?