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  Click here to go to the first staff post in this thread.   Thread: [Announcement] Server Release 15th May - Upcoming Changes

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  1. #1
    Famous KenoticFC's Avatar
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    I get away from my phone for 3 hours and hell breaks loose lol. What in the world, Gk training was used mostly to save time. Honestly at this point, just simplify the training to minimum. Give us skills after matches that we can manually give to players like an rpg, it may be a terrible idea lol, but its not like your last updates are helping.

  2. #2
    Greek Forum Moderator nikolgiorgos's Avatar
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    and how about playing in a +1 LV in the Cup or CH.L. ?
    or that need 15 tokens to buy a 25 y.o. MC with 90% quality ?

    ok guys, don't mix all the TE issues here
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  3. #3
    Greek Forum Moderator nikolgiorgos's Avatar
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    thanks for answering
    I have one more

    4) Is there some limit in a skill, where it's not worthy anymore to do extra training ?
    let's say that my ft has a good gaining for shooting- finishing till 200% but after that it's more hard to gain ?
    (even if he hasn't high quality because it is know that higher quality reduces the gaining)
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    Καλώς ήρθατε στο Ελληνικό φόρουμ
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  4. #4
    Champion madflo19's Avatar
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    All i can read from admins is what a bad thing was the gk training "trick" ,how bad are those who were using gk trick(they've been called cheaters by the admin in his last post),but nordeus allowed all this for more than 1 year along with the other tricks.
    Fix the game,no tankers,no draw manipulation(no +1,2 lvl's champions league) and random draw of leagues and stop blaming us for your incompetence .

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  5. #5
    VIP talisman's Avatar
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    So 'ordinary' managers who used the GK training methods to get players to levels that would counter the players that other managers had got through upselling are punished, and the upsellers get away scot-free? Nice.
    Any formation or tactics advice given is based purely on experience with my teams...

  6. #6
    VIP talisman's Avatar
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    Previously if you used GK training on a non-goalkeeper, the player would lose condition but would retain some 'hidden' training boost that would be released when you next trained them with a normal training drill.

    Goalkeeper Training only trains Goalkeeper white skills:

    [Announcement] Server Release 15th May - Upcoming Changes-training-goalkeeper-training.jpg[Announcement] Server Release 15th May - Upcoming Changes-training-gk-skills.jpg

    With the new update, if you include Goalkeeper Training in a set of drills, and non-GK players are trained with that set of drills, then the non-GK players will still lose 3% Condition for the Goalkeeper Training drill but will not gain the 'hidden' training boost.
    Last edited by talisman; 05-14-2018 at 08:46 PM.
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    Any formation or tactics advice given is based purely on experience with my teams...

  7. #7
    Apprentice
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    Quote Originally Posted by talisman View Post
    Previously if you used GK training on a non-goalkeeper, the player would lose condition but would retain some 'hidden' training boost that would be released when you next trained them with a normal training drill.

    Goalkeeper Training only trains Goalkeeper white skills:

    Click image for larger version. 

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ID:	100671Click image for larger version. 

Name:	Training GK Skills.jpg 
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ID:	100673

    With the new update, if you include Goalkeeper Training in a set of drills, and non-GK players are trained with that set of drills, then the non-GK players will still lose 3% Condition for the Goalkeeper Training drill but will not gain the 'hidden' training boost.
    That's fine, clear. My doubt is if in a single drill Iike Hurdle jumps I will lose the 'hidden' training boost too and gain a total of 3,90 skill points instead of 5,20 skill point that I use to gain. If this will occur a lot of drills will be very inefficient. If the new uptade will regard exclusively GK training and not all the drills that trains GK attribute too, then it will be fine, or less worse

  8. #8
    Dreamer a.gavrilin's Avatar
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    So I see all this thing as follow - the aim of Nordeus now is to make absolutely equal (just like twins) players. Because if you try to develop 1 skill you need you will automatically develop the skill you don't need. So as the result all the players will be the same having +/- 10% gap between all the skills. Now the question is simple - why do we need so many skills if in the end each player of any team will have the same % in each line?

    I don't mind changes to help the game overcome cheating but I don't want changes which kill the unique features of the game
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  9. #9
    Famous
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    Quote Originally Posted by a.gavrilin View Post
    So I see all this thing as follow - the aim of Nordeus now is to make absolutely equal (just like twins) players. Because if you try to develop 1 skill you need you will automatically develop the skill you don't need. So as the result all the players will be the same having +/- 10% gap between all the skills. Now the question is simple - why do we need so many skills if in the end each player of any team will have the same % in each line?

    I don't mind changes to help the game overcome cheating but I don't want changes which kill the unique features of the game
    I said it somewhere after the last update, that introduced "hidden" limits on skills. And I'll say it again (exactly as you have just done). In 8-10 seasons the only difference between teams will be because of the amount of real money spent to buy tokens to buy scout, recommended or daily players.
    Anyone who doesn't spend won't win.
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  10. #10
    VIP talisman's Avatar
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    Quote Originally Posted by LOS ABRANTES FC View Post
    That's fine, clear. My doubt is if in a single drill Iike Hurdle jumps I will lose the 'hidden' training boost too and gain a total of 3,90 skill points instead of 5,20 skill point that I use to gain. If this will occur a lot of drills will be very inefficient. If the new uptade will regard exclusively GK training and not all the drills that trains GK attribute too, then it will be fine, or less worse
    The other drills that would also train GK-only skills shouldn't be changed. In your example (Hurdle Jumps), the player would only have got the 1.73 for the skills that he has, and the GK skill one would be ignored. That should also be the case after the new update.

    However, we will only know whether anything has changed by experimentation, unless Nordeus suddenly become extremely helpful and tell us whether they have changed things.
    Any formation or tactics advice given is based purely on experience with my teams...

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