Quote Originally Posted by khris View Post
Then: -formula to calculate the possesion in every scenario

Def-3 lines-gk,dcs-dms =X per total
M-dms-mcs-ams = Y per total
A-ams-sts = Z per total


(Total = never counting the 11 players because the simulator choses "random protagonist players in eevry match")
+some players sum +1%-maybe some +3% individually.

This can decide part of the possession balance, and I think that the orders matter more than the formations cause:
-the 1st group D-M-A can be "activated/reinforced" always "when the scenario is chosen"

ex- today you will control the match playing defensive, so switch At. mentality to defensive would activate this possession from the Def' line-¿?

+every scenario can pre-set a +(?)% possession depending of the AvQ diff¿? or a random pre-scenario (but I doubt it because the final score never will depend of the visual possession and we know it, so I think that this number is just a number that comes from a simple formula) and that the "pre-scenario have more influence 4 example in the "chances" and "how effective are the players" and thats why are 2 separated things, and the possession dont decide but the factor of chances, yes.
if the predetermination of a player to have a good game is changed, do you think that changes to the new player if there is a substitution? and does that change if he is changed with player from different position and tactics changed?