Quote Originally Posted by Ljepoje View Post
In my opinion: aerial defense, wall and playmaker. The first two are "good" when defending/clearing dangerous opportunities, the third is good when going from defense > attack (counterattack)... My DR is providing my MC/MR+AMR a lot of opportunities and increases my % possesion as well.
I thought playmaker makes more sense in DMC or MC, than in a defense player... Always learning.