I was going to say something similar. xD
But right now in the 1st half one can identify what is working and what not in a particular match... and one can know easily the oppo's mentality,,, despite that my theories are based in that don't exist a simulation in a tactical 1vs1 ...but is a separated simulation using ON-OFF options without a scheme of tactics that gives X order advantadge vs Y.......... lol
NO 3D to many bugs already
Let Nordeus first :
Fix game engine and get rid of the 24 hoiur policy vids (just daily amount of vids free to collect after daily server restart like the old versions)
I prefer also more stats and better able to manage your team than a 3D mode..there are some on the forum having problem with memory in there phone/computer/tabler how much more if it has to run on 3D..
The simulation is just fine now, and exactly I switch it already off also to say more details in the words in the live match to have more detals and be more able to manage my team better
Yes, good sayed, basic things first, having keeper taking corners is ridicolous when defenders rather kick ball out of game instead passing to front players for counter for example, and having long pas activated with counter attack and through the middle play makes.me scream when in whole game none counter started even in live match, counted 8 times defenders taking ball and kick it out of game rather than pass forward even when have 2 players in the mid circle with just one oponent deffender and so and so. + playmaker skill seems not working at all, mid player with that skill have 0 assist, striker with 1 on 1 skill score 0 goals in 1 on 1 situation even when keeper dont have any skill or is spec on penalties and off course penalti taker skilled player miss 30% of penalties and goalie penalty expert cant save none in 30 shoots. And so and so, can write book with those
Live 3D gameplay based on unique individual game stats will consume a lot of phone resources, which will mean a lot of older phones won't be compatible with the game. Further, large amounts of data will have to be sent and received, which will require the investment of extra servers by TE and higher bandwidth consumption at the user's end - and it will also create lags.
I genuinely doubt TE will introduce this - more so since they will then be forced to compete with giants like EA.