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Thread: Scout GK where is his form???

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  1. #1
    Apprentice Ludo_Mansio's Avatar
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    There are some players that definitely play like that (regardless of position), with ratings like 9-6-8-6-9-5-8. Up one game and down the next. I avoid those players if at possible. There's nothing you can do to train them, consistency seems to be one of those hidden elements of the game engine
    khris and dave1311 like this.

  2. #2
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Ludo_Mansio View Post
    There are some players that definitely play like that (regardless of position), with ratings like 9-6-8-6-9-5-8. Up one game and down the next. I avoid those players if at possible. There's nothing you can do to train them, consistency seems to be one of those hidden elements of the game engine
    I was going to say something similar. Isn't the Gk... are what I call the contributive players.
    Key player- appear 90% matches doing something good
    contributive - can do "something good" 1 match yes, 1 no so ratings look like 6-8-6-8-6 . These can have a positive impact or a bad one, ex. assisting time to time, or been aggressive, losing balls etc.
    neutral - dont appear in the old simulation with comments -so we don't see their name- but he can have a impact in the players arround, for good or bad.

    The GK can't be neutral, because if Im right, we see him in the 100% of matches, but can perform in a random way, or be a key player, been determinant in some way (ex. I had my Gk in FKs scoring a good amount of them, and stopping PKs often)....

    So.... all isn't black or white, ofc. a scorer have more attention than a DC, but it's interesting see the differances between x and y player and realize that at some point, any position can be determinant.

  3. #3
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Ludo_Mansio View Post
    There are some players that definitely play like that (regardless of position), with ratings like 9-6-8-6-9-5-8. Up one game and down the next. I avoid those players if at possible. There's nothing you can do to train them, consistency seems to be one of those hidden elements of the game engine
    I was going to say something similar. Isn't the Gk... are what I call the contributive players.
    Key player- appear 90% matches doing something good
    contributive - can do "something good" 1 match yes, 1 no so ratings look like 6-8-6-8-6 . These can have a positive impact or a bad one, ex. assisting time to time, or been aggressive, losing balls etc.
    neutral - dont appear in the old simulation with comments -so we don't see their name- but he can have a impact in the players arround, for good or bad.

    The GK can't be neutral, because if Im right, we see him in the 100% of matches, but can perform in a random way, or be a key player, been determinant in some way (ex. I had my Gk in FKs scoring a good amount of them, and stopping PKs often)....

    So.... all isn't black or white, ofc. a scorer have more attention than a DC, but it's interesting see the differances between x and y player and realize that at some point, any position can be determinant.