Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 21
Like Tree24Likes

Thread: Tips for new joining managers

  1. #11
    Pro
    Join Date
    Dec 2019
    Posts
    751
    3rd season preparation tips

    For most new managers, going far into the CL could prove to be the most difficult and it is completely logical to get 3rd in group stage for a far easier route to Super League glory. Not discouraging ambitious challenges at all, but then sometimes it may be more rewarding with our trophy cabinet when being drawn with numerous superior opponents which seems unbeatable (it is more than likely they are 2nd accounts run by very good and experienced managers for referral rewards).

    Some important points which may help you:

    A) The most striking difference of level 1-2 managers and above is the auction market. As mentioned, it will become an open market for all managers, except level 1 & 2, so it is very obvious the first 2-3 days with auctions is frenzy and very often some final bids for 90%+ players, or even 80%+ on day 1, are way too unreasonably high (mainly because lots of teams need to fill obvious weak spots to try to get through a tough 1st round draw in Cup).

    Therefore, when you feel you have got a very winnable Cup first round draw, then if you have a relative tight budget, say 4-5T for a 75%+ 19-21yo player for intended reinforcements, it may be wise to only bid with 5T after others and stop there. Those saved Ts from each bid will slowly but certainly get your FT budget accumulated.

    B) It is actually worth spending some time in observing auctions as level 3 & 4 managers:

    1) To gradually determine a precise figure in how much T is a reasonable cost for certain quality range of players, say 75%+, 80-85%, 85%-90% & 90%+, with different groups of positions like ST, GK MC & DC, fullbacks & wingers, and wide midfielders, in different day periods of season, say day 1-2, 3-5, 6-8, etc. (so you could instinctively spot a bargain and bid immediately)

    2) FT bidding is fantastic to watch, especially when it goes beyond 60T+ , and so it also provides an insight of how much you would need to save up and also jump in with a final bid when the T-cost is proportionate to your team’s needs

    3) It was close to impossible to add higher level managers as friends before when you could only access to player profiles of the same level. Now you could click onto each bidder to view, and approximately 1 in 40-50 should be under the same server and could request to add (plus you should also view his league table from day 3 to add the title challengers too). Higher level managers would not mind adding a few lower level managers for easy friendly wins for tasks, while lower level managers should gradually aim to add more of those with a high % win, say 80%+ or even 90%+, as friends.

    Tips for new joining managers-271f8766-4b7a-44e7-aa7e-caa77ac2f6bc.jpeg
    Tips for new joining managers-c366198e-f7ec-4d1b-843e-07d77ee808e8.jpeg

    Their high win rate, usually comes with a shiny trophy cabinet, is a very clear indicator of their team at least doing something very right, at least in players purchase, players training, formation and tactics understanding &/ even intelligent in-match change of orders and use of subs at right time intervals in tight matches. Forumers here can only provide so much info, and real match handling can be best learned from those experienced managers with good records. Watching their hardly-fought quarters and onwards are well worth the time as a new manager in both learning about tactics and also understanding about how to mould our own team into a more efficient and flexible unit.

    Those with lower win rates do not necessarily mean they are poor managers, but it would not be time-efficient for us to identify the better ones from them.

    And the additional bonus with adding high win-rate managers is they tend to be rather active, and so would be willing to support our matches in return when we actively support theirs (main reason is learning though hehe). This group would be more willing to come on to just support us in semis and finals when we purposefully support theirs.

    C) Season 3 draw would be a bit more harder than the previous, so it may be worthwhile to invest in a few good subs to enable an efficient switch from aggressive attacking to ultra-defensive formations, and vice versa, for protecting 1-goal leads in knockouts and final 30-min changes mounting a comeback.

    3-5v-2, 3-1-4AM-2 & 3-2MC-3-2 are some of those default panic-button formation switches in last 20 mins for comebacks. (10 mins is too little for comebacks usually)
    5-1-3-1AM, 5-2-2-1AM & 4-2DM-3-1AM are also typical ultra-defensive formations for last 20 mins to protect a 1-goal lead, especially against 10-20%+ superior opponents.

    Our first teamers should have some flexibility to enable some of these changes within, and with subs to complete the necessary changes at the right time interval. Match management is more important than pre-match formation settings against the best opponents who are mostly very adaptive.

    D) 1 more day with current auctions, so it would be wise to buy all those 40%+ sole-role players for tasks (and manipulation if you plan for that), as well as some cheap 95%+ 22-23yo multi-role players (will become 75%+ in day 1 soon, but T-cost of under 10T may still be cheaper than day 3-5 in new season when that player could fill in different gaps for your team in first week to save you even more Ts in rushing to buy a similar sole-role 75% player then)

    E) Make sure you increase your ticket price from start of every new season. Will be worth a lot of money income when attendance goes up to a significant level by level 5-6

    Tips for new joining managers-947831ac-d63f-477f-a3bd-db506f791d2b.jpeg

    F) Some may already have started doing surveys for free tokens (check for the free token option after clicking onto the the packs if not yet), and if you have some extra 80-100T to spare, the assistant manager recommended player of 2-3roles + useful SA 18yo player may be worth considering. These recommended players are 2nd class FT (a bit slower than the typical max value 1st class FT) which comes with base market value would be very useful for some 5 seasons until age 22.

    Tips for new joining managers-c4640dc8-b0fe-4d9e-96cf-e9bc4fe22a9c.jpeg

    Not a cheap option with T-cost, but will help the team enormously in the short to medium run of several seasons when our team is still in the process of saving up greens to build long-term FTs.

    As always, hopefully you have won some nice trophies and wish you all a new exciting season ahead!
    Last edited by HeavensAAA; 04-10-2021 at 05:09 AM.
    Winning is a form of art. Consistently winning is a show-hand of skills and luck.

  2. #12
    Newbie
    Join Date
    Mar 2021
    Posts
    28
    This was super helpful as a begginer very detailed and informative, even though a laborious read for sure worth it, had a lot of great advice on here so far

    Cheers
    milpol likes this.

  3. #13
    Moderator milpol's Avatar
    Join Date
    Jul 2016
    Location
    Greece
    Posts
    2,023
    Quote Originally Posted by Top outlaw View Post
    This was super helpful as a begginer very detailed and informative, even though a laborious read for sure worth it, had a lot of great advice on here so far

    Cheers
    so happy to hear that! and congrats Heavens for an incredibly helpful thread
    HeavensAAA and GloryHinter like this.
    For official in-game help please refer to Top Eleven Support here.
    I upload top eleven content on my YouTube Channel.

  4. #14
    Pro
    Join Date
    Dec 2019
    Posts
    751
    3rd season mid-season suggestion

    Counter formation suggestion for stages in the currently live event (depending on availability of player positions):
    1) 4-3-2w-1, 4-1-3-1L/R-1, 3-5v-2, 3-1-2-3w-1
    2) 4-1-3-1-1, 4-2DM-3-1AM, 4-1-2-1-2, 3-1-2-3w-1
    3) 4-5v-1, 4-1-3-1L/R-1, 5-2-2W-1, 5-1-2-2AM
    4) 4-4-1-1, 4-4-2, 4-1-4-1AM, 4-1-3-1-1
    5) 4-1-2-2AML+C-1, 4-1-3-1L-1, 4-1-2-3AM
    6) 4-1-3-1-1, 5-1-3-1AM, 4-2-3-1AM
    7) 4-1-3-1-1, 4-2-3-1AM, 5-1-3-1AM
    8) Same as 7)

    Recommendation is based on having a pretty young team who could improve team quality by about 3-4% in 1 week, has a disadvantage of white skills of most players in final 2-3 stages (with the exception of key attackers with 20%+ white skills advantage against defenders), hence getting defensive bonus could get a clean sheet and win by counter goals when best attackers take their chances.

    As usual, I would recommend playing the first 4 stages in either of the first 2 days when our best attackers get on-fire status from our 2 daily matches for the free 5-7* player earlier, then complete the last 4 stages later (ideally on final day 21 at the expense of 11 greens to recover from tpb maintenance for the 8-9* loan player if that player is significantly better than our best MC to start in both Cup final, CL semi 2 legs & CL final, and obviously that we are confident to have a good chance of winning that 2nd last stage).
    Winning is a form of art. Consistently winning is a show-hand of skills and luck.

  5. #15
    Dreamer Vuslanot's Avatar
    Join Date
    Aug 2020
    Location
    Antarctica, with penguins and seals.
    Posts
    451
    All I was going to provide are already available here.

    Cheers, mate. You just have to do a manipulation, newbies, then you should be Miyagied to the foothills of the Everest.

    There is no “playing the right way” in this game. Without a manipulation, it is quite improbable to have the success.

    The only one here succeed it within the last five years is Nash. Even I couldn’t do it since the more you are stronger the more your opponents are stronger. Nash was lucky though. Good luck.

  6. #16
    Dreamer Vuslanot's Avatar
    Join Date
    Aug 2020
    Location
    Antarctica, with penguins and seals.
    Posts
    451
    -A tip Regarding the formation: DM and AM positions are quite determining in terms of the score.

    -Acquire only free loans, buy only the 116% scouts, the young fast trainers from the transfer market and the recommendeds. Even the youths are a rip off.

  7. #17
    Pro
    Join Date
    Dec 2019
    Posts
    751
    Update: Edited the posts with additional images for easier reference
    Winning is a form of art. Consistently winning is a show-hand of skills and luck.

  8. #18
    Pro
    Join Date
    Dec 2019
    Posts
    751
    4th season additional tips

    If you have followed some, or even most, suggestions provided, you should be pretty familiar with how most things work in the game after 3 full seasons.

    And here is a few more tips for you to make your team improve even faster and more efficiency, and get more well-drilled in beating opposition easier:

    1) Try to max all attack drills and then defensive drills, after unlocking all drills

    With seasons of handling a nearly full squad, it is highly likely that most drills are unlocked and very possibly some earlier drills are maxed at world class.

    If you look to start powertraining low 40%+ 18-19yo soon, then you should prioritise unlocking all drills;
    If you look to do it a few more seasons later, then you should max attacking drills first for max training efficiency as most of our key players are attackers.

    2) Change of use of unstorables from cash to conditions recovery

    If you have followed my suggestions in buy-train-sell of 1-season players for most of your non-core squad, your team should be having a very healthy cash balance now where you can afford to buy a full team of 21yo 75%+ to compliment your core FTs, plus a surplus of cash to buy 1x 18yo 90% FT as well.

    And now when your cash is not as tight, you could stop getting cash from the 15 unstorable ads and switch most of them into conditions recovery instead.

    If you prefer to save more greens for powertraining later, then move the unstorables loading time to some time typically in between your 2 daily matches after checking the full fixture schedule, and use most of the 14 (1 for tpb maintenance) to recover players conditions to close to max for the 2nd match of the day;

    If you prefer to further boost up your 3-4 key players to make them even better for the medium term of some 5-6 seasons to get most of the titles available, then move the unstorables loading time to either shortly after first daily matches finish or after 2nd match; purposefully overtrain them for 45% (to use 3 unstorables to recover) or 60% (to use 4) with drills which focus on boosting their best key white skills, so over a course of full season they would get even better with an equivalent of some 75-100 greens’ worth of training specified onto making them extremely efficient in their role with enhanced white skills. These few players will become better than the rest of FTs and can play well for 2-3 more seasons with superb performances.

    Tips for new joining managers-69b1e9e4-4696-4d75-9d20-933323e3e11a.jpeg

    3) New FA system and rewards

    As some managers may have already joined an association earlier for some nice regular T rewards, now we can all join FA early with the implementation of the new system in place (as soon as we reach training level 6, which could be done by day 2 of season 1 with some 23-25yo 40%+ players purchase).

    Now rewards will be received after each week, that means we should have even more flexibility in T budget to play with when we like to strengthen our team when T may drop a bit around end of week 1 to start of week 2 when we find quite a few bargains and even FTs with good potentials. With our pretty strong squad, we should aim to join a gold1 association at least or even try platinum when our attackers are becoming well-trained after a few seasons of good performances with decent top scorer awards and motms.

    4) Formations, orders, substitutions and animations

    With a few seasons in your belt, it is obvious that you have understood the importance of formation and orders: with the right counter, we could have a good chance to beat 10%+ better opposition and even a minor chance against 20%+. As managers, we need to start learning how to set up our team in different kind of defensive shapes of up to 8 defenders plus midfielders in own half to nullify all opposition attacking threats and place our best attackers into the most open opposition space for counter attack and build-up goals. It is an important art we need to learn to be successful in semis and finals when it is very possible we could face very strong opposition when only the right tactics can win us the tie.

    Friendly championship is a good training ground where we could try different defensive formations and orders against similar-quality opposition without the pressure of must-wins to allow trials and errors which will help us win the important ties elsewhere. We would always get the 1 green for sub when attending too, so it’s a win-win.

    As always, wish you all have a successful season ahead, and even more importantly with a great start with our new FA journey from this season too!
    Der_Ryan_M likes this.
    Winning is a form of art. Consistently winning is a show-hand of skills and luck.

  9. #19
    Rookie
    Join Date
    Apr 2021
    Posts
    50
    Thanks for the great guide! It was interesting to read even though I found it only now while I'm already 4 days into my 2nd season and made some semi-wise investments

    What seems difficult for me is finding these FTs, not because each one is expensive both in T and $, but because you can't know beforehand if he is an FT or not (a higher price for the same % should somehow indicate this, but to what extent?), and can't buy many at once for testing since the budget is limited. So you can't keep non-FT till the end of the season to train and sell for more $ as you need your $ back right now if you want another one, which means wasting money and T (5-10T+ each time) while searching for the One.

    For example I tried 66% 18 y.o. ST for 6T + 1.94M$ (which is ~half of my $ budget) but can't tell if this is an FT price or not.
    Mixed skills training gave him 58% for 214% condition loss (avg. 3.7% condition per 1% skill),
    prioritizing on the world-class PGS takes avg. 3.95% per 1% skill point.

    In my opinion this is ok, but not FT (I saw reports of ~3% condition per 1% skills for 4* player). Testing him with the SA or new position seems to be a waste of resources. In this case, should I get rid of him and try another one?
    Last edited by iSusel; 04-28-2021 at 05:03 PM.

  10. #20
    Newbie
    Join Date
    Apr 2021
    Posts
    48
    The best thing dont invest for first seasons,save resources and build descent squad.

Page 2 of 3 FirstFirst 123 LastLast