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  Click here to go to the first staff post in this thread.   Thread: [Official] Top Eleven - 3D Live Match improvements - Counterattacks

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  1. #24
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    Quote Originally Posted by jarharnamme View Post
    well, guess we'll have to wait for attackers score from rebound animation to have ST great in Top11 again.
    else the playstyle (poacher especially) is useless in this game!
    Does it really matter how a goal is scored? I get that the animation looks stupid sometimes and that should be worked on, but the real changes I'll like to see made to 3d animation is allowing it to reflect tactical changes the manager makes.

    Under the old 2d you could see certain tactics like passing focus, mentality, passing style and others clearly represented in the animation. But this is not the case with 3d because there is no noticeable change in animations based on the tactics selected. The only thing that gives an insight into how a match is going are the match stats, even the possession bar is broken compared to what we had in the old 2d.
    Last edited by Spartan117; 04-22-2022 at 05:04 PM.