Do you understand that to compensate unbalanced teams, there isnt any other way than reducing the beatability margin? what do you pretend then? or better said, how do you think that the engine processes the info to provide you the animaiton? do you think that the engine understands what a formation is? do you understand that the simulation is never a 11vs11 but a simplificaton of it just selecting few players to interact inside the basic margin? This is just a code, lists of players, margins, distances, and you can come here reporting the same 50 times but I recommend you to try to understand the engine process instead. Believe me, there is no easiest solution if you don't wanna see the joke you are reporting and complaining about.
And now you have this with the pay to win, so (picture added)**? another stuff about margins and limits that need to be tackled, because even if you obtain ateam paying the AvQ should be reachable when others train normally so to compete.
All is about the same, distances, proportions and limits inside a season of 28 days. You can't resolve the problem just asking for realism because this neds to be implemented in the code that the engine reads.
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Last edited by khris; 12-26-2022 at 06:43 PM.
You complain about something Ive commented in the previous post and that Ive already reported by myself -margins, team simplificated as you show with x6 high Q players and 5 low AvQ, so teams with a single 9* GK + 3* defenders and the GK that perform as super GKs etc-, I don't know if you are the same JohnnyEye that was here around 2012 but if you aren't you should learn a bit about how the game progressed these years, and that isn't easy to suggest any alternative in the calibration to make this game work in a more balanced way.
You are basically right and by myself Ive reported all this since time ago as player, because it is a matter of margins.
So, here the point, whats a fair score between the teams you showed? and why? why you expect that score? and, whats your suggestion to fix the scores you are suffering? so to have a more balanced engine, but think that in the end, this can't be a simple complain, it needs to be technically applied, and this is made by calibrating what I'm trying to explain you, parameters.
i’m not the same JohnnyEye from 2012, i joined this forum in August 2020. To answer your questions, is the score fair? absolutely not, because i dominated the match from start to finish, but the opposing GK was possessed and my players couldn’t score to save their lives. the deserved result would have been a blowout win for my team, any win for that matter, but definitely not a loss. This has been happening too often to be considered an off day, its clear as daylight there is something very wrong with the game engine and it’s affecting players results and seasons. There needs to be a change