I also think it worth mentioning/adding that the 20% that gets taken away every season to promoting teams is an unfair practice that constrains us to either flounder/tank a team to rebuild it without spending an inordinate amount of money and as mentioned the unfairness of the token purchasing power puts many of us at a constant and unsolvable disadvantage. Therefore I suggest as part of the suggestions made to balance the game and make it closer to reality that only the first four teams get promoted to a higher level and the last four get relegated to the lower level and no team loses the 20%. The remaining teams stay at their current level. This change alone would not only make the game more realistic but it would cut down on the tanking and every level and league in time would level off in quality % that is closer to each team. There needs to be the creation of a top league level where teams reach it and are never promoted again but are only relegated ( Association style) it should be only in this top league teams should qualify for CL. As it is in reality. For example, Serie A teams in Italy only qualify for CL but not teams of Serie B. Only Serie B and under can promote and also relegate but once in A or Premier, etc. teams no longer promote. It is when one arrives in that league that they can build a more powerful team to remain in that top league. But as expressed in the manifesto, rightly so, it should be done at a pace a manager can afford to do and remain competitive in any given competition. Finally, rewards for winning games should be also translated in additional tokens and boosters as it happens in Associations. Oh and in any and every level limits of quality % should be limited not to surpass a certain threshold. For example a team cannot go beyond a 20% quality differential between tit and the weakest team. This gives all managers the opportunity to catch up in the % distance. Also worth mentioning if the game should reflect reality, the player market should be limited to periods at the beginning of the season and the middle of the season no longer all month long. Prices of items/players are also exaggeratingly too high. Just saying!