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Thread: I don't have high hopes for the new matchmaking system.

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  1. #1
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    Quote Originally Posted by khris View Post
    I don't have a definitive date but I guess it may perfectly come between seasons 180-182... I don't really expect a big delay and it shouldn't create big issues.



    This update will surpass by far the experience that the new training system has brought for many of us, which I personally, and at a minimum, would limit to 14% as its a headache at least for me xD

    Really, if it works as it's planned -and I don't expect dramas-, it's worth the wait as it should really be effective.
    I guess... if my calculations don't fail, and this could be a secret, but well, we can blame the champagne lol that the Top Server drama will be resolved too with this.
    Will see, but league draws are main issue for long time, still, waiting few more seasons for fixing it seems different of announce in thread, howewer, deleted app from my main devices, lefted only in one old phone, want to give chance for game played last 87 seasons, but not giving much hope and credits in it, judging in last few updates....
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  2. #2
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    You're right, it's still a vomit-inducing mechanic

  3. #3
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    So much for the fair and new matchmaking thing. just got my league draws first match agaisnt a team 20% better than me, 3rd match someone 25% stronger than me

  4. #4
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    Quote Originally Posted by yeou leong View Post
    nordeus announced they will have a new matchmaking system next season, which many players hope can end the draw manipulation, but i doubt that.

    From this year's update, we already can see, that nordeus is trying very hard to make as many functions and aspects in this game to directly or indirectly make players spend money.

    I believe they will do the same in the next update too, even if it's a sensible system, it will somehow allow you to spend to get the most out of it. It will eventually pivot more to the p2w community and the f2p players will still get ass fu*k every season by those big whales.

    I hope i'm wrong, but let's see how it goes.
    you were not wrong! They lied and it's still exactly the same if not worse. Now there are zero chances the way they placed the matchmaking. It's the same old joke. These teams in the avq are matched closer but in reality, they are much unbeatable than ever due to the internal way they are set up. If nordeus simply looks at the total avq rather than the entire makeup of a team the matchmaking will never be fair for those who are of weaker %. Unless they take into consideration the total preparation stats of a team and apply them for real then it will be the same old crap. I have the weakest team in this league this season and I finished second last season. I am facing teams 13% and 15% higher than mine. To all who say it's doable to defeat them you are either living in fantasyland or just do not get it. In reality, how many truly have won games against teams that are 13 to 15% stronger? And I'm not talking about once or twice. Sure we are no longer facing teams at 20 plus % stronger but still all this is set up to make us either spend more to catch up or fail. Sure with fewer tweaks we can close the gap more easily but still the same garbage, they changed nothing in reality.
    Last edited by MARCO CAIA; 01-02-2024 at 12:41 PM.
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  5. #5
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by MARCO CAIA View Post
    you were not wrong! They lied and it's still exactly the same if not worse. Now there are zero chances the way they placed the matchmaking. It's the same old joke. These teams in the avq are matched closer but in reality, they are much unbeatable than ever due to the internal way they are set up. If nordeus simply looks at the total avq rather than the entire makeup of a team the matchmaking will never be fair for those who are of weaker %. Unless they take into consideration the total preparation stats of a team and apply them for real then it will be the same old crap. I have the weakest team in this league this season and I finished second last season. I am facing teams 13% and 15% higher than mine. To all who say it's doable to defeat them you are either living in fantasyland or just do not get it. In reality, how many truly have won games against teams that are 13 to 15% stronger? And I'm not talking about once or twice. Sure we are no longer facing teams at 20 plus % stronger but still all this is set up to make us either spend more to catch up or fail. Sure with fewer tweaks we can close the gap more easily but still the same garbage, they changed nothing in reality.
    "New Matchmaking" as some of you call It, will need a bit more of time, since its a quite big technical stuff. This season we have the elimination of the away goal rule X2.
    Really, just wait a bit more, because It will change the scenario when pairing drastically.

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    I wonder if fair matchmaking is created how the developers will make money. Everyone will immediately stop investing money and time into clips, because no one will pay just to meet other strong teams. It will be fun to see how everyone will try to lower the quality of their team to face weaker and inactive opponents.

    What do you think about this?

  7. #7
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by po_zdrach View Post
    I wonder if fair matchmaking is created how the developers will make money. Everyone will immediately stop investing money and time into clips, because no one will pay just to meet other strong teams. It will be fun to see how everyone will try to lower the quality of their team to face weaker and inactive opponents.

    What do you think about this?
    Right now, a bad pairing, where opponent distances arent reachable, create a lot of rejection. For me a option always was to ensure promotion for teams that get a single 9* player. This would contain the AvQ margins, would create a limited space where to spend resources and a etc but whats planned, if works as expected, resolve some of the Big structural issues.
    Will manipulation be over? No, and in the end we see how a known system that people can control until certain point, is the good choice.
    Will spenders still spend? Probably yes, thats a personal option, but I always defended that this is so wrong right now in the way its done, without límits and a excess of lack of sense if we Talk tactically, since profesional teams just turned into 1* defenders to gain margin and exploit the system.Boring and no punishment like deactivate defence bonuses in these cases.
    Will non spenders be forced to spend? Right now we have issues with video availability, and the new pairings dont fix this but will reduce by far the differance between teams, so It should create something more fair.

    And finally, theres a reality, and is that managers always, try to find the exploit to maximize the benefit. This will not be over, for sure.

  8. #8
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    Quote Originally Posted by khris View Post
    Right now, a bad pairing, where opponent distances arent reachable, create a lot of rejection. For me a option always was to ensure promotion for teams that get a single 9* player. This would contain the AvQ margins, would create a limited space where to spend resources and a etc but whats planned, if works as expected, resolve some of the Big structural issues.
    Will manipulation be over? No, and in the end we see how a known system that people can control until certain point, is the good choice.
    Will spenders still spend? Probably yes, thats a personal option, but I always defended that this is so wrong right now in the way its done, without límits and a excess of lack of sense if we Talk tactically, since profesional teams just turned into 1* defenders to gain margin and exploit the system.Boring and no punishment like deactivate defence bonuses in these cases.
    Will non spenders be forced to spend? Right now we have issues with video availability, and the new pairings dont fix this but will reduce by far the differance between teams, so It should create something more fair.

    And finally, theres a reality, and is that managers always, try to find the exploit to maximize the benefit. This will not be over, for sure.
    At least I’m excited, to see how the new system will work...
    Hopefully it is going to be like the FA,... with promotion and regulation...
    Like a real football competions

  9. #9
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    Quote Originally Posted by khris View Post
    Right now, a bad pairing, where opponent distances arent reachable, create a lot of rejection. For me a option always was to ensure promotion for teams that get a single 9* player. This would contain the AvQ margins, would create a limited space where to spend resources and a etc but whats planned, if works as expected, resolve some of the Big structural issues.
    Will manipulation be over? No, and in the end we see how a known system that people can control until certain point, is the good choice.
    Will spenders still spend? Probably yes, thats a personal option, but I always defended that this is so wrong right now in the way its done, without límits and a excess of lack of sense if we Talk tactically, since profesional teams just turned into 1* defenders to gain margin and exploit the system.Boring and no punishment like deactivate defence bonuses in these cases.
    Will non spenders be forced to spend? Right now we have issues with video availability, and the new pairings dont fix this but will reduce by far the differance between teams, so It should create something more fair.

    And finally, theres a reality, and is that managers always, try to find the exploit to maximize the benefit. This will not be over, for sure.
    Interesting. Can you please give a hint as to how the new system would work? The last thing I want is for the draws to be determined by the team's highest AVQ at any point during the previous season. Bad idea. But you said draw manipulation would still be possible, so this isn't what's being planned, right?

    Personally I think the current matchmaking is much more fair compared to how it was before the change. Individual players' quality should definitely be taken into consideration, not just the overall AVQ. The only unreasonable thing I've observed in this new system is that teams with ratings of 75%-90% are put in the same competitions with the strongest teams from a lower level. They stand no chance against those mutants. Those top tier teams from lower level should instead be paired with 110% - 130% teams for it to be more fair. If those mutant teams are +200%, they should even be put in the competitions with teams 3-4 levels above them imo.

  10. #10
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Kane188 View Post
    Interesting. Can you please give a hint as to how the new system would work? The last thing I want is for the draws to be determined by the team's highest AVQ at any point during the previous season. Bad idea. But you said draw manipulation would still be possible, so this isn't what's being planned, right?

    Personally I think the current matchmaking is much more fair compared to how it was before the change. Individual players' quality should definitely be taken into consideration, not just the overall AVQ. The only unreasonable thing I've observed in this new system is that teams with ratings of 75%-90% are put in the same competitions with the strongest teams from a lower level. They stand no chance against those mutants. Those top tier teams from lower level should instead be paired with 110% - 130% teams for it to be more fair. If those mutant teams are +200%, they should even be put in the competitions with teams 3-4 levels above them imo.
    Santa Claus didn't give me permission to explain It fully, but I see as a need to start talking a bit so writing first in a personal way and explaining what I think/expect, and second too in general terms to bring a bit of hope because the current situation requires it.

    The current manipulation is based in the fact that teams mix 1*+9* so as people is so smart they will always try to find the way to exploit the engine, that is what happens now ex. With the 1* defenders FA.
    The new system will be welcome for mostly of managers but my Guess, and I expect so, is that It will need further improvements to prevent a situation as we have on FAs, where all teams play the same to maximize the benefit and get the Max. AvQ distance, due the engine nature, that always and only simulates* attacking actions.

    IMO a forced promotion for teams that get a 9* or a 200% will be needed (still my suggestions is too unlock the 10* and 11* adding the 220% rule on training to expand the avqs and resources spending) and, hard tricks like the use of negative %s will need to compensate a bonus deactivation so to do a proper and fair simulation.
    Last edited by khris; 01-02-2024 at 09:14 PM.
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