Originally Posted by
wind
You don't understand the game's ecosystem, bro.
I spent 3,000 US dollars a month on "State of Survival". The last weekend I left was a free-for-all for the Server King Association. In one day, my association spent about 2,000 US dollars. As the leader of the association, I spent 500 US dollars.
But the game itself is a short-term game, and about 80% of the players leave within a month.
In an earlier Dragon Knight game, there were 30 people in my association, and each person spent an average of US$10,000. The top three players spent about US$50,000.
In order to compete for the championship of all servers.
You've probably never seen a player who spends millions of dollars on a game. There are quite a few of them. I've had players like this in guilds in other games.
These games are different from TE. The complexity of their content exceeds that of TE. TE is just football, and in those games, players who spend more money get a lot of things. For example, you can get married in the game. Who wouldn’t want to have a real-life flight attendant as your in-game wife? Ha ha
In fact, this is pretty common in those games.
TE cannot chat, so there is no other possibility for social interaction. Games without social interaction and showing off cannot stimulate players to spend money.
If TE launches ladder and chat, you can see that the top 1% of players' spending will exceed the total spending of other players by more than 10 times.