First, thanks for your tool and efforts to keep the community having fun and informed!

Quote Originally Posted by Arphaxad View Post
The level (AQ) is up to you as well. I just chose a random level. But you should chose a level that fulfils your needs and requirements. The higher the number, the better your player will become. But a higher number will require more green packs (rests). I chose 70 for long run because I thought that would be sufficient in order to increase the Fitness skill to the desired level. But I chose 140 for others because I wanted to increase those skills more than the rest.
Just one follow up... I'm mostly following so far with everything that's been discussed. But regarding the AQ level, what does the number itself represent? In your example you used AQ 70... would it mean you need 70 instances of the training to get the desired results (I have 5 training boxes per session, so to get AQ 70 results I would need to run all 5 boxes of the same training 14 times as 14*5=70?), or that it will take 70 training sessions because you only need that particular training listed in one of the boxes as the rest don't add efficient value (diminishing returns so to speak)? Or something else entirely?

Separately, what about the level of training? For shooting/finishing, the spreadsheet says Wing Play is better than Shooting Technique. Cool. But what if my Wing Play is only amateur (level 1/1 whistle) but Shooting Technique is semi-pro (level 2/2 wistles)? Does this even matter for the effectiveness of the training or only reduce the condition penalty?

Thanks in advance