Quote Originally Posted by K4rl View Post
Hi Kwal,

thats exactly what im looking for - just for every position

would be great if we / you could this implement in the file as "examples" - for every position i´ve wrote in my post before.

From my point of view your compare is "wrong".

l think you should comopare the end results by spending on both drill sets X greens (example around 300 greens). Thats the point i guess, because you will the best end result for spending less greens ?

or i´m wrong?

Your results are more "blanced" i guess...but the point is ...if you use the ml/aml player often as AML, then i would like to have a high shooting skill (this could be done by setting an average of 150% at the PSG skill, so all fine.

So still great work and it would be great if we got those drill sets for every position
Hi K4rl,

I didn't really try to make an exact comparisson. The best drill order is very subjective. Like you mention you prefer to boost shooting, while mine was indeed for a balanced player. Boosting a specific skill is always more costly / inefficient for your green packs.

For your preferences i've put some new alternatives below:

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I will put some pre-sets in the tool once i find the time for it. Might be the end of the month.