Quote Originally Posted by SausyFC View Post
Is everything as it was Ryan? Thanks for any info.

SausyFC

Fix superficially does the reverse on player quality, but individual attributes are definitely screwed.

There are some close to 500% high whites which I am sure no manager could have trained to such an extent.

I guess the so-called reverse is just a cover-up. The engine just calculates the amount of drills done at the point based on the base average of attributes. Eg. If I train my AMR/MR with drill ‘gym’ on white in fitness and grey in strength, the % would not go up when the average of 2 skills reach 180%. But it is obvious that the reverse is based on training done at the earliest point (say the average of 2 skills is 130%), hence inflating some whites to a crazy level.

I guess a lot of managers could have players with whites over 600% or even 800% with 5-6 hours of training when the bug was active.