Yes I know you're one of top class manager in the forum. I bet some devs might not be aware of info in terms of the result of mechanism they build and game bugs than you. I was not trying to tell you how the things gonna work in this game, was trying to explain the math versus in simulation engine that is where the most of managers are mistaken. Let's say they may think a player who has 300% passing skill must easily send the ball behind the oppo. defender who has 120% tackling. +180 gap the first thing that spring to their mind, but the actual difference in overall quality calculation is only +45 in local tournaments and also the effectiveness of the skill's nerfed values above 200% give the weak player a significant chance to win the duel against your strong player. I agree that his squad and the team chemistry (this is not meaning of TB or PB) must have been better than you in this case. And other parameters like luck factor we already know and have to accept that we cannot win all matches and the titles no matter what we did on the ground.
About performance of the players, Yes this is not new for me, the rating system has been changed and updated, still monitoring to understand it.