In my experience, injuries sometimes arrive like a storm. But you will not be unlucky like this forever. You may find injury is rare later or in next season. I know your problem is too many...
Liked On: 08-02-2015, 10:01 AM
I feel sorry for you. I am surprised that there is no confirmation before releasing a player. BTW, in desktop version, the small box for notification of live match, etc. appears in a position...
Liked On: 08-02-2015, 09:48 AM
I feel sorry for you. I am surprised that there is no confirmation before releasing a player. BTW, in desktop version, the small box for notification of live match, etc. appears in a position...
Liked On: 08-02-2015, 08:29 AM
I feel sorry for you. I am surprised that there is no confirmation before releasing a player. BTW, in desktop version, the small box for notification of live match, etc. appears in a position...
Liked On: 08-02-2015, 08:23 AM
Have this been implemented? I oppose implementing major change during a season. Many points sound like those many managers used to believe e.g. player with low physical attribute are injury...
Liked On: 08-01-2015, 11:02 AM
Let's simulating treatment packs generation and usage. First, estimating the treatment packs generated per season: Research Center (assume the best facility have already built) - 28 days / 4...
Liked On: 07-31-2015, 02:07 PM
Yes. I analyzed scenarios for higher levels only. I tried to clearly indicate this. I stated that Research Center is assumed to be built. So it is for higher level. I may make mistake if I...
Liked On: 07-31-2015, 02:06 PM
Yes. I analyzed scenarios for higher levels only. I tried to clearly indicate this. I stated that Research Center is assumed to be built. So it is for higher level. I may make mistake if I...
Liked On: 07-31-2015, 05:33 AM
Let's simulating treatment packs generation and usage. First, estimating the treatment packs generated per season: Research Center (assume the best facility have already built) - 28 days / 4...
Liked On: 07-31-2015, 05:20 AM
I support Khris' point to keep more injuries within 1 day in T11. There are many injuries in football but most of them are minor and can recover in a few days in real life. In T11, one day is...
Liked On: 07-30-2015, 07:08 PM
For basketball, Squd Webb (170cm) was a monster dunker. Tim Cahill (178cm) has excellent heading skills. BTW, I ignore height & weight in T11. In many many season ago, I had 168cm DC/DMC who...
Liked On: 07-30-2015, 12:57 PM
For basketball, Squd Webb (170cm) was a monster dunker. Tim Cahill (178cm) has excellent heading skills. BTW, I ignore height & weight in T11. In many many season ago, I had 168cm DC/DMC who...
Liked On: 07-30-2015, 12:28 PM
This is a crazy formation. If the match simulation is good, the team adopting this formation will loss in this match. But the match simulation engine is not good enough. I understand it is not...
Liked On: 07-30-2015, 11:48 AM
Such league is really meaningless. However, I don't think it is easy to confirm if a team is abandoned at season beginning. As long as the teams have been managed within about 30 days (I forgot the...
Liked On: 07-30-2015, 10:33 AM
I prefer pure random drawing. It is the fairest method. I don't resist other creative methods to make league drawing fair. However, in my opinion, for any methods, teams drawn to strong...
Liked On: 07-30-2015, 07:34 AM