Gurr, it will be unfair for the rest of players (your idea), for what you pay you are rewarded, it's fair also is your job what are you doing with tokens, nobody forced you to go so far.
Gurr, it will be unfair for the rest of players (your idea), for what you pay you are rewarded, it's fair also is your job what are you doing with tokens, nobody forced you to go so far.
How can it be unfair for the rest of the players? They will get it back if they lose a bid, the same way they get the money back if they lose a bid.
And if you win a bid you lose tokens + money. I see NO POINT at all except for your profit when it comes to losing tokens.
I know nobody forced me to go so far, and I wrote that aswell in my topic : "I know it was my own choice to keep bidding."
You should really try to read my whole topic before replying. I see no sense in your reply post at all, you might try to explain again.
Ok. But in the instance of those who may just love the game and may not have access to a credit card, how do we keep our team moving up if up is only accessible with better ranked players? Is it then that we are being forced to remain lowly until such time as we access a credit card? Now THAT removes ALL the enjoyment of the game! It means all the tactics and formations mean absolutely nothing! Maybe ou could reward the bidder by giving back a fraction of the number of coins bid. Or take a fraction of the money accrued playing and allow the bidder to remain with a portion of the coins bid! In real life auctions you don't lose your ability to bid on something else if you lose an auction. It would be nice to see some true real life management action.
You can win competitions without buying tokens, is not something impossible.
In real life auctions you don't lose your ability to bid on something else if you lose an auction.
In real life, you can lose your job if you miss some important transfers.
This is a game, not real life![]()
That answer feels awfully one-sided. Because in real life you DON'T lose your job if another club is better financed than yours! You lose access to your target, but you don't lose your ability to pursue somebody else because you had entered the auction for that specific player! You are able to move on to another target that might serve you in good stead. Even at a lesser quality and cost. What the present system does is that it gives power ONLY to those with unlimited funding AND it hinders those with limited funding from progressing AT ALL!!! How is this fair? In a game OR in real life this sucks AWFULLY!!!! And stinks of unfairness! It Feels like dealing with Manchester United with their CEO on the FA board!!!!! LMAO!!!
I take this "game" quite seriously! And you probably get paid to take it seriously as well....so to some of us it is NOT just a game! I've learned one or two things about the management of the sport via your interface.
What I'm suggesting is continuity- Coins give us access to auctions. Money gives us access to targets. Charge us a fee to bid(Take it from our money balance). And once we enter an auction charge us a percentage of the coins bid if we lose the bidding war. But leave us with the ability to go back in for another try!
Bid above 5 coins and lose the bid= sacrifice 2 coins!
Bid 8 coins and lose= sacrifice 3 coins and have 5 returned(this system could be programmed along specific mathematical guidelines to make it smooth)
Bid under 5 coins and have your 4 coins returned to you to get another shot at acquiring another player.
(realistically the guy with unlimited coins could be made to REALLY pay if there are others also bidding for the same player)
Also a "transfer window" could be implemented to compress the spending into a specific time frame. This might infact maximise your income over a shorter period. Instead of a trickle of real income you might see a tremendous increase in your financial traffic.
I think it's worth a shot. I know I would feel even more attached to the game and others would be encouraged to become more involved!
Last edited by Anamnesis; 01-15-2013 at 06:56 PM.
I disagree with the transfer window part because that would make it even harder for us with few tokens. At the moment, some players are waiting until after the initial rush of activity on the first few days so that they can get players for less tokens.
Also, not sure where I stand on the issue of returning tokens, because those of us who don't buy tokens are still working on a lower budget. I'd still only go a few rounds on a player, and I think it would also encourage managers to spray bids on random players on auctions to see whether they can get players for 1 token which would also make it harder for those of us with less tokens.
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup
God Bless!
Trinity FC, Level 17
- Malaysian team
- Never bought tokens
League
Champions (10) - Seasons 1, 2, 4, 6, 7, 8, 10, 11, 12, 15
Runners up (5) - Seasons 3, 5, 9, 14, 16
Third place (1) - Season 13
Champions League
Champions (2) - Seasons 6, 12
Runners up (1) - Season 3
Third place (4) - Seasons 5, 13, 14, 15
Cup
Best placing: Quarter-Finals/Last 8
- Season 16, Level 16, Level 23 Cup