Interesting thread .... as far as I'm concerned people can do as want ... the more teams trying to lose out there, the more chance I've got of winning.
The thing I don't understand about tanking is ... where's the fun in it? ... a month of trying to lose ... so you may or may not get an advantage the next month .. I'd be bored and depressed by that very quickly, I wouldn't have the patience.
I want to play to win .. always .. and if I lose I lose .
Tanking is NOT the only way for non T to compete with T buyers.....refer Vent thread. Also refer abandoned teams where frustrated T buyers, who have spent good money developing their team and facilities, simply give up to "unfair" results.
Tanking is a crutch for those who simply give up and will not compete for every available point. Better to have tried and failed, knowing that next season is around the corner and with it comes new opportunities. After all this is not just a game, it's more than that.
The point I'm trying to make is... You have 22 players in your squad. The first 11 will consist of 2* or 3* players and you'll use this 11 to get yourself relegated. The other 11 players would be stronger and this will be your future first 11 (after a few seasons). You only play the weaker players in the league to get relegated with and the stronger players in the cup so at least you have something to aim for.
What would happen is... when you get relegated, everyone would have to gain a star to reflect transitioning between leagues. Your stronger players would probably be 6*, then 7* and then 8* and then 9*. Your weaker team will get stronger too but you can easily sell these players and replace with 3* players. Eventually you'll get yourself a fully 9* squad for your first team.
It's a bit hard to explain but I hope you understand. The cup format is irrelevant in this discussion
Season 15 - Level 15
League Winners (14) - Levels 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
26-0-0 league (4) - Levels 3, 4, 7 & 8
Undefeated in league (11) - Levels 3, 4, 5, 6, 7, 8, 10, 12, 13, 14
Cup winners (2) - Level 1 & 14
Cup 3rd place (1) - Level 12
Champions League Winners (10) - Levels 2, 3, 4, 5, 7, 10, 11, 12, 13, 14
Champions League Runners up(1) - Level 9
>My team<
Last edited by 4am; 11-07-2013 at 08:26 PM.
I have been reading these posts with interest, and one point has not been raised at all. How would the logistics of the game work if relegation was brought in?
At the moment, we have leagues of 14 teams, which at the end of the season, 7 of them are promoted, whilst the other 7 remain where they are. So, lets take a typical scenario. Let's say it is level 6. At completion, the top 7 go to level 7 to replace the 7 teams from that level, who went to 8. Back to the original level 6, the bottom 7 teams are now joined by 7 teams coming from level 5. So the numbers balance out evenly.
If relegation was brought in, how would it work? In a league of 14 teams, with the top 7 going up, and the bottom 2 going down, that would leave just 5 teams. With 7 coming up to join them, who would fill the other two places, without a major game reconstruction.
LONDON CITY
Olympic Stadium...East London
Season 47...........Manager Level 33
And why should i be in an hurry? No matter how often i get promoted, i won't catch up with the top levels... because they are also getting promoted. And some of them complain that it gets way too hard to buy 5* players, because there's no one higher level selling them.It still won't get you anywhere though. If you tank for three seasons, it'd take another three seasons to return to your starting point. However those players are now six years older...
At those top levels there's no way a non token buyer/farmer like me could compete against a token buyer/farmer with a scout team.
And, of course , six years later you would have your players 6 years older, but if you don't tank, they would be older too and 1 star.
Besides, comparing the 2 scenarios, you could be 3 level ahead, with no won titles, or you could be at the same level, with a bunch of tittle on the bag...
You guys can't compare this model with real life football. In real life football there is a defined finishing line, get to the first division/premier League... You can't get to an higher level at your country. In this game you don't have such a line, specially if you're playing alone, like i am.
If you're playing with a bunch of your friends that may be different, as you want to keep up with them. For a lonely player, all that matters are the tittles.
Last edited by Flinger; 11-07-2013 at 10:43 PM.
No reason at all. It's your game, you play it how you wish.
You'd also have considerably greater spending power with which to replace those players.
Not for me ... and I don't play with anyone else either. But that's one of the game's best features - it allows you to play your game, your way.
Whatever method you chose to adopt, incorporating relegation would require a major undertaking on the development team's part so I think we can all agree it's unlikely to happen. Interesting to hear the various views, nonetheless.
Last edited by 4am; 11-07-2013 at 11:13 PM.
there we go, forgot about that losing player/s thing. im sure ronaldo and bale would ditch if real were demoted. thahts the real push people need to avoid intentional demotion
tone down the promotees to 4 and demotees to 2-4
anyways i looked over at the nordeus board, someone requested relegation as part of his 'make the game better' suggestion. its planned by nordeus, dont know if relegations going to be a part of it
all in all, its been a fun debate, shouldve added a poll
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