Quote Originally Posted by littledude072 View Post
to an extent, yep, but...
seeing how they have 'hundreds' of servers as stated by a support rep and khris here
http://forum.topeleven.com/top-eleve...erver-you.html
were guessing they have multiple individual servers per server machine, that shouldnt put an unbearable load on the machines

i still dont get why theyre not bridged though. if we can send friendlies to other players on other servers and watch it, why cant we support usual matches and stuff


i still dont get why theyre not bridged though. if we can send friendlies to other players on other servers and watch it, why cant we support usual matches and stuff[/QUOTE]

Easy to answer,

When you make a friendly with other in other server or other server machine, only have keep dates of every team in a server and execute the script and send the result to both servers to see the result. this arent a problem, all is calculated in one server. But if you like make a lot of operations with all servers at same time, indexing all tables, searchings, etc, the memory and the speed of this servers can down. OK if Nordeus use a MEGA SERVER CPD then could be possible, but this is very expensive, only some enterprises can use it, for example banks.

I like explain that possible is, but need a lot of connections, a good maintance, a good backup or BRS, mount clusters and other things. Too the arquitecture of game then need a change. If Nordeus like contract me, i can do it, i make a lot in real life