Originally Posted by

**khris**
so maybe a mathematical formula... knowing that each level difference is of 5 points..... and 80% always is the visual value given for the 5*... add a min value for the cup draws... the value assigned for the 5th star and then, "check out, the value, of the level" in the cse that a team overcomes the 80%, lets say the 100%..... ¿? so,,,, the min avQ in cup considered always would be 80%....

Then considering this, you put in order all teams of the server, and if theres a draw in the AvQ assigned for the 80% sum the value of the level...

EX:

level 2 try to manipulate. 5* at level 2 is 25AvQ and then we have a level 3 trying the same.... level 3 have the 5* at 30 AvQ points, but both teams decrease the AvQ till 15%... so, the one at level 2, with 15 avq have a full of 4*.... 15avq at level 3 is 2*.... buuut...

lets apply the formula, lets give the L2 team, a min' value for the cup draw, not of 15avq, but of 25, which is the average real level of the market of his level, so,,, is his potential..... and the level 3 have assigned a value, or 30 that is the 5* at level 3.... despite the avQ decrease there's no way to trick.

Then.... I have a team 5*... 250avQ points... lets say that a team 3 levels lower, where 5* is 235 have a 8*.... then the system should consider all the star rank.. that goes from 250-254 and see the levels of the teams, the ones with + level would go first in the list ....

...or lower level teams will be count with the "star starting value" in this case a exact 250avQ meanwhile the 8* team is growing till the 9* (255avQ).... hmmmm....

as the system needs go in order from the 1st better team of the server, then doing cup groups till level 1....

¿?

ohh ye, magnific.