Quote Originally Posted by PricopGeorgeCătălin View Post
A good thread that engaged many players and many different opinions which is good as we can have more points of view.

My opinion in this case is that we should not blame the managers.
Managers just adjust their style of playing according with their valid options and as long they do not break game rules, they should not be blamed.

mcdoomer, solution is not actually a new one, it's been suggested couple of times in the past and yes would probably create a more balanced system but wouldn't really fix the problem as people will always find solutions to dodge it.

My question would go for mcdoomer and people who support his idea.

What would you get if they will do that? Would be just another Champions League competition but without group stages. Same opponents level, same quality for another trophy.

Without being offensive. Did you guys saw a Cup Competitions? Is not for weak teams, Cup should highlight best teams only and from time to time some underdogs.

Cups shouldn't be really a fair competition where everyone is on the same level with same chances of winning but it should be a much harder trophy to achieve and highlight those with good quality teams or at least that's how Cup is in real life.

I still remember the CUP back in days when I started to play the game. I lost all the Cups but every season I got closer and closer and this was a great feeling but at the moment for me CUP is just another Champions League without group stages. Same levels, same quality, different trophy design.
CL and Cup, should allow teams with lower Q to compete as underdogs, of course. I mean, thats what you get in real life. I dont see any problem in that, and you might be misunderstanding how my solution would work, as it would have no effect on that. Again, if the seedings are based in a number you can trust, and I personally dont see any other number than being the "Quality of your Potential Best Eleven" (you can run, but you cant hide...), then the game has a solid Stat to do everything else. If you want a cup drawing with a 30% threshold, go for it! 100%? No problem! CL seedings with 4 slots for very low AvBPEQOT? Go for it!

To me, I'm a numbers person, I love statistics, curves, bollinger lines, derivations, and all that crap that gives freshmen kids the nightmares when then start university level maths, and I personally do not see any other way that could quickly (and be quickly I mean implement now and start seeing the benefits in 5 or 6 seasons) fix this without, like Nikos wisely said, just creating a new TE. But this is just another "spreadsheet game" and those kind of stats based engines can be tweaked forever, as long as you add stats. Removing might brake the engine, but adding... usually just requires a bit more storage.

Again, this might be a totally naive way, as I havent seen the engine myself, nor I obviously can test this solution, but in theory, seems the most bang for the least buck.