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Thread: Please Tell Us Your Top 5 Issues

  1. #31
    Newbie
    Join Date
    Apr 2013
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    5
    1 - Why is there no chat in this game,so we can arrange friendly games?so one can accept/reject games for saving health
    2 - Why players are often getting injured in games, although morally and physically on highest level standing,while opponet is much weaker and playing without hard attacking?
    3 - Why one develops a youth academy on highest level, although one gets mostly bad players for whom one must still pay Tokens

  2. #32
    Rookie Otelul Galati83's Avatar
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    Apr 2013
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    Dublin
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    77
    1. Friendly matches- It's nonsense to play friendlies without my consent.The reject button it's pointless, as long matches can be arranged 3 minutes from start.Twice got players tired and injuries before official matches, because of that.
    2. Injuries- To often, much to often.Consider that you have to play the league, cup, and CL.After 3 days on three fronts I can easily have half team injured, how do you wont me to play?!?
    3. U21 - Another nonsense, to pay 15T for players from the academy you build with your own money and tokens(why to build this facilities than?!? Nordeus greed here is to big, same as injuries).I can buy from auctions with a better deal.

  3. #33
    Famous Morgan O'Bree's Avatar
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    Mar 2013
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    Italy
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    1,622
    1- GK bug fix is worse than before. By the time the sub gets in the opponent scores 3-4 goals. Totally unthinkable.

  4. #34
    VIP July Fourth's Avatar
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    Nov 2012
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    15,386
    This is what I don't like...

    1. Friendlies - We want to add friends in game for potiental supporters and not the fear of random challengers, so mutual agreement between teams should be a must.

    2. Injuries - Rate is a little too high, reduce probability by around 20-25% then you have a better and fairer balance.

    3. Scouts - Get rid of the 26-29 year olds that are lower rated on the 6* quality range, just have players that have qualities that end in 3,4,8 or 9. Most scouts are not worth 50T.

    4. Youth Players - Where are the 16-17 year olds? Also the timing of arrival of youth players is bad, I tend to get most at the end of the season and they are not worth signing for tokens since I promote every season.

    5. Game Schedules - Minimum of 1 hour between competitive fixtures (not 15 minutes), Managers need time to rethink strategy if they suddenly get an injury to an important player before the next competitive fixture plus more time to make changes to their line-up and add any needed boosters to players.
    Last edited by July Fourth; 06-21-2013 at 05:02 PM.
    Francesko901 and Cat Harrison like this.
    *Retired From Top Eleven*

  5. #35
    Newbie
    Join Date
    Mar 2013
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    31
    1) I agree 100% with Friendlies issue - MUTUAL AGREEMENT SHOULD BE A MUST!

    2) It is nowhere explained how game mechanism works. Why? What is the weight of skills of players (only number of stars matter? exact number matters? is it important for defenders to have good attacking skill?) What is the weight of special skill (e.g. if a player have the skill free kick specialist, how does it improve his probability of scoring from a free kick?)? does formation matter?

    3) according which rules do you assess players performance in the match? How it is possible, that I win 3:0 and opponents GK receives 7 and my GK (with 0 on his account!) receives mark 6?

    I understand that "equation of the game" is your know-how, but please explain generally the basic rules how this equation works. Please I want to play the game, I do not want guessing how did you construct the equation.

  6. #36
    Newbie
    Join Date
    May 2013
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    1

    There is no option to Accept or Reject a Friendly Match

    TOP 5 ISSUES :

    1. There is no option to Accept or Reject a Friendly Match
    2. There is no option to Accept or Reject a Friendly Match
    3. There is no option to Accept or Reject a Friendly Match
    4. There is no option to Accept or Reject a Friendly Match
    5. There is no option to Accept or Reject a Friendly Match

    July Fourth likes this.

  7. #37
    Rookie P.F.C. Stompwijk's Avatar
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    May 2013
    Location
    Netherlands
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    75
    1.Friendly Matches. Some of my friends played so much friendly matches I had a couple of injured players. That's not nice off course and very frustrating. Please make a solution for this. After this happened I deleted him as a friend off course.
    2.Support Friends. I have many friends who are on a different server. The problem is I can't support them. And they can't support me.
    3.Injuries. I noticed that in a short time many (3-5) players in my team get injured. Maybe because of my tactic, but that doesn't mean the whole team has to be injured.
    4.User Search. I want to add my real friends but I can't find them because they are on an other server. So please add a "user search".
    5.Schedules. It's rediculous that the matches are played 15 minutes from each other. You have a whole day and the first match will be played at 12:30 and the second on 12:55. ?????? Please let the computer or you make better schedules.

    Furthermore I like this TOP GAME!

    CSKA MOSCOW & ADO DEN HAAG

  8. #38
    Newbie
    Join Date
    May 2013
    Posts
    3
    1. Injury - I guess it is totally by chance rather depending on player's age and physical condition. Additionally, the main problem is it happened quite frequent and we can do nothing to avoid the chance of those "accidents" (e.g. keeping a player in good condition).
    2. Friendly match - Should have a right to decide whether to accept or not
    3. Player change - No auto change of injured player when offline

  9. #39
    Newbie
    Join Date
    May 2013
    Posts
    1
    1. Friendly Matches - can we reject them if poss, big games come in your season and then your condition gets smashed by playing an unwanted game, you save your players for the game and then lose 30%+ on players
    2. Building Work(stadium) - can we build more than one thing at once, or maybe lowering the time it takes to build items
    3. Training - Maybe up the 5% gain to maybe 10% every 4hours
    4. Player Gain - Players dont seem to get extra stars all season even through training and games, maybe state how many to go before next star.
    5. Again Friendlies very annoying.

  10. #40
    Rookie
    Join Date
    Apr 2013
    Posts
    89
    1. Injuries - Simply too many of them, this causes lots of upset for many, many players. Especially the ones that do not obtain extra tokens. Lowering the % chance of injury is programmable, right?
    2. Friendly matches - Mutual agreement would solve this easily.
    3. Scheduling - 2 matches within 30 minutes is just too much.
    4. Selling players - The ability to cancel an auction of your own player after accidentally selling him or when you change your mind would be nice.
    5. Friends on other servers - It would be great to be able to move to another server in order to play with friends/family. You could limit the # of times a team can transfer in order to not disturb balances too much, as every server is different.

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