I really think Market improvements should be higher, based on all the complaints I see about Negotiations. At least, I would have expected that.
3D Graphics
Recovery the old Museum
Job Center - start with a ew club as before-
Top 100 FAs -Elimination?-
Academy Improvements & General Market Improvements
Simulation Realism (Game actions, when these 2 guys pass-pass x50 )
Fix Mutants Adding Skill Limits again or somehow
High Scores as Before (as where more proportional)
-Fix Game engine - Beatability Margins & General Simulation
Eliminate the Interferance between FA-Regular Comp (different formation spot)
I really think Market improvements should be higher, based on all the complaints I see about Negotiations. At least, I would have expected that.
DRAGONS SC
THE PERMANENT END
I see they are doing some stat cosmetics for T11 2019, as far as cosmetics are concerned I wouldn't mind seeing Head to head stats against other managers. After they fix obvious game engine and mutants.
Definitely need to fix the game engine algorithms because I'm sick of seeing and experiencing troll results that defy logic.
Secondly, tanking is the scourge of T11. Get rid of the Top100 for a start and promote everyone every season with a 20% loss. Why should failure be rewarded even if self induced?
ROMANBY VILLAGE FC (founded December 24th 2013)
Level 133
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Missed the close training for tankers -only in players that reach the 7*-
and Merge servers, which is needed....
ohh... and no Players with a single skill 160+ available for Nego's so we could cut the more extreme upselling.....
#Fix association bugs
#New Shop and items
#New Music
#Maybe new league image
#Change training
# - 20% for all, tankers too
#Prizes for more association
#More events and tours
#Fix results of strange games
#New transfer menu
#New stadium upgrade
#New contracts for many and tokens
#Frendly matches with real Q.. Outside association
Poslato sa RNE-L21 uz pomoć Tapatoka
Priorities for 2019 are game engine, limits between attributes and rewards of top 100.
#It's still possible to create mutants with up-selling, even without GK training. They just penalized ordinary players. "Cheaters" with X accs still do it and get up to 100T per season extra.
#Game engine. Abounded teams winning vs 1st or 2nd. I mean, one time in season to have one troll is acceptable but no 5 or 6 times. #Dave can tell you story about that
#What would be also good is, our influence in youth academy. For example, I need one MC and let youth trainer to make/train him. At least every 3rd player should be fast trainer.
#FAs draws. If it is possible to have Top100, then is also possible to order another FAs, points based, from 101-200 etc. Make something like league. Top 100 should playing between themselves, from 101-200... And each season first 10 or 15 asso get promotion in higher league.
#Museum nice, for me only cosmetic
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# game engine definitely must be changed. Too much troll results.
# limits between skills implement again
# no 100T for cheaters in Top 100 FAs
Dve najvažnije stvari su popraviti motor (eliminisati troll rezultate, izgubiti ili ne pobediti napuštene timove, više logike treniranja, koristiti isplatu pravih naloga)
i manje grešaka.
- Pošto igra ne nudi rešenje timovima na vrhu servera, počevši od početka (kao što je stara verzija nudila) izgleda idealno.
- Ako ne postoji volja da se ukloni top100 lista, asso timovi moraju imati drugu ekipu (npr. Reprezentaciju ili juniorski tim).
To uklanja stvari koje uništavaju igru, kao što je trajno punjenje i stvaranje mutanata.
- Dve stvari koje troše moje svakodnevno trošenje vremena u igri, je podrška prijateljima (ova stvar u svakoj igri). Voleo bih da samoski auto, kao što je asso podrška, kada podržavate sve aktuelne igre vaših prijatelja.
Druga stvar je obuka.
- Više volim stari sistem, zarađujući bodove vještine nakon masovnog treninga, a zatim ih rasporediti u vještine igrača.
veljkomilinkovic - your list would take minimum of 2 years work![]()
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