I agree with Kaizer on some points and I agree with others on some points.
But at the end if skill limits can lead to better, more understandable, less trolling game engine then I will vote. Until then I won't vote because I am not able to FULLY visualise how this will make the game engine better?
I will share my thoughts-
-) Mutants/semi-mutants are logical but not fully. Messi should have far far better attacking attributes than Pique but Messi shouldn't be a footballer if he doesn't know how to mark, tackle or even if his positioning is 1%. Or M&P attributes are 1%. This is literally insane. Rather funny or maybe sad too.
-) We can't create mutants now cuz of extremely high costs. Moreover farming is max 25 vids per day (for me). Training slows down a lot after a skill reaches 140 or 180% ( not sure exactly ) so some skill limit already exists.
-) I will prefer something like- " Minimum attributes for each position " E.g. Min 80% fitness for a 5 star Aml. And then this minimum attribute should vary according to stars of a player.
-) Also attributes shouldn't be distinct in white or grey. It should be our choice of attributes that we want in any player to be important. You see John Stones, Pique, Ramos are excellent passers yet TE doesn't want passing as a highlighted attribute for defenders.
-) Our " style of play " = tactics + formation should be first of all more impactful and then secondly it should also be dependent on the attributes of our players. E.g. If we want to play counter attacking like Chelsea then our tactics should be well set up and they should work properly only when we have the players with right attributes ( most importantly speed, finishing, passing along with strong defence). Hope that this explains.
-) @khris that guy is me. The opponent didn't have mutants (I have mentioned all the details in my post. Btw he lost 1st leg to a team 20%+ weaker than mine. lol )
-) Skill limits can't help much when many teams are losing to weak semi-active teams.
-) Random results are good but not many.
-) When I as a relatively new player gets to know about the exploits and exploiters then I really feel a bit bad.
Don't wanna go off topic more but at last can I have more details as to how this will affect the game engine for the better?