View Poll Results: Skill LImits - Which one is a fair distance?

Voters
22. You may not vote on this poll
  • No limits.

    4 18.18%
  • 80% as before between Attribute Groups.

    8 36.36%
  • 100% ""

    3 13.64%
  • 120%

    1 4.55%
  • 140%

    1 4.55%
  • 160%

    1 4.55%
  • 180%

    1 4.55%
  • 200% or + (write your viewpoint)

    3 13.64%
Page 4 of 5 FirstFirst ... 2345 LastLast
Results 31 to 40 of 48
Like Tree43Likes

Thread: Poll - Bring back Skill Limits again? what is fair?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Spanish Forum Moderator khris's Avatar
    Join Date
    Jun 2013
    Posts
    16,358
    Quote Originally Posted by Hunter View Post
    So what have I understood-
    Drop in beat ability margin is a separate issue.
    If there are skill limits like now then I don't see any need to apply any new skill limits.
    If Nordeus address the beat ability margin issue then no new skill limits are required.

    If I am wrong lemme know.
    Again, 3 steps are needed. Only one, don't fix the problem.
    The actual skill limits -wide- cause that the simulation covers more distances between stars -this implemented to cover the mutants effect, IMO a 1%+200% player, still been a mutant for how it trolls the engine at some point,,,.

    The beatability margin, was changed when 1st, the skill limits where deleted, so fix "only the margin" would bring us at the same point, when a 30% disstance, -so a reduced one- created 2 class of players, a 5* mutant vs a 5* non mutant, one fixing the simulation -overcoming the parameters, really- and here the reason why, the limits went to a wide ones, to allow more margin vs this type of training.
    So as said, the game implemented one step after another, the first + the corrections, and all need a roll back.

    The 3rd point when I say it's needed to a roll back in the High scores too -that where cutted "for realism" initially, this isn't related with the mutants or margins- is cause they've lost the proportionality... and we could analyze the margins and these cutted scores and probably we will realize that help the engine to troll us...
    Ive never seen such amount of low avq team teams winning vs much more lower ones...

    and I suggest all this, to "have a knowledge of how to control the game, by managers side".



    Quote Originally Posted by Altiplano View Post
    Nordeus seem to have tweeted the beatability margin to try and compensate for the amount of players that were overtrained through past exploits. However until these overtrained players have left the system (retired/sold back to Nordeus) we are left with a game engine that throws out troll results more often than ever before.
    Exact.

  2. #2
    Pro dsio's Avatar
    Join Date
    Dec 2016
    Location
    Athens
    Posts
    844
    Quote Originally Posted by khris View Post
    Again, 3 steps are needed. Only one, don't fix the problem.
    The actual skill limits -wide- cause that the simulation covers more distances between stars -this implemented to cover the mutants effect, IMO a 1%+200% player, still been a mutant for how it trolls the engine at some point,,,.

    The beatability margin, was changed when 1st, the skill limits where deleted, so fix "only the margin" would bring us at the same point, when a 30% disstance, -so a reduced one- created 2 class of players, a 5* mutant vs a 5* non mutant, one fixing the simulation -overcoming the parameters, really- and here the reason why, the limits went to a wide ones, to allow more margin vs this type of training.
    So as said, the game implemented one step after another, the first + the corrections, and all need a roll back.

    The 3rd point when I say it's needed to a roll back in the High scores too -that where cutted "for realism" initially, this isn't related with the mutants or margins- is cause they've lost the proportionality... and we could analyze the margins and these cutted scores and probably we will realize that help the engine to troll us...
    Ive never seen such amount of low avq team teams winning vs much more lower ones...

    and I suggest all this, to "have a knowledge of how to control the game, by managers side".





    Exact.
    Khris, great post & analysis of the situation.

    What do you suggest as immediate actions to persuade (?) Nordeus to fix current issues?

    Sent from my SM-A320FL using Tapatalk
    khris likes this.
    Club: LEGENDS FC (Level: 50)
    40x League, 24x Champions League, 26x Cup, 12x Super Cup
    18x Triple Crown
    10x Quadruple Crown

    Association: OPA MATSIOULA F.C.
    Highest Division: Diamond

  3. #3
    Spanish Forum Moderator khris's Avatar
    Join Date
    Jun 2013
    Posts
    16,358
    Quote Originally Posted by dsio View Post
    Khris, great post & analysis of the situation.

    What do you suggest as immediate actions to persuade (?) Nordeus to fix current issues?

    Thanks

    The only actions that the community can do, are just keep reporting all the stuffs that any manager thinks that are unfair for any reason.
    If you think something should change, just let them know, there's no more way to try to provoke a change than giving a feedback.
    Then is ofc. a matter of time and a internal decision that usually needs some time.

  4. #4
    Pro dsio's Avatar
    Join Date
    Dec 2016
    Location
    Athens
    Posts
    844
    Quote Originally Posted by khris View Post
    Thanks

    The only actions that the community can do, are just keep reporting all the stuffs that any manager thinks that are unfair for any reason.
    If you think something should change, just let them know, there's no more way to try to provoke a change than giving a feedback.
    Then is ofc. a matter of time and a internal decision that usually needs some time.
    Thanks for the prompt reply.

    I see current situation to discourage a lot players who invest time and money to build strong teams to win titles.

    Big mistake (by Nordeus)!!!!

    Sent from my SM-A320FL using Tapatalk
    Club: LEGENDS FC (Level: 50)
    40x League, 24x Champions League, 26x Cup, 12x Super Cup
    18x Triple Crown
    10x Quadruple Crown

    Association: OPA MATSIOULA F.C.
    Highest Division: Diamond

  5. #5
    Famous Ποσιδονας's Avatar
    Join Date
    Oct 2015
    Posts
    1,945
    Drop in beat ability margin is a separate issue.
    yes, this is another thing.
    It's when they are trying to make the game scores more "realistic" so cannot win an abandoned team with 10,15-0 as the old days.
    But with this, every abandoned team with 3* veterans but in their correct position, can get any given by the system, result once a while.

  6. #6
    Famous Ποσιδονας's Avatar
    Join Date
    Oct 2015
    Posts
    1,945
    Also nordeus should do something with upselling

    Poll - Bring back Skill Limits again? what  is fair?-mut2.jpg

    Poll - Bring back Skill Limits again? what  is fair?-mut1.jpg

  7. #7
    Apprentice
    Join Date
    Jan 2019
    Posts
    189
    Quote Originally Posted by Ποσιδονας View Post
    Also nordeus should do something with upselling



    Click image for larger version. 

Name:	mut2.jpg 
Views:	34 
Size:	64.4 KB 
ID:	116487

    Click image for larger version. 

Name:	mut1.jpg 
Views:	32 
Size:	56.1 KB 
ID:	116489

    What us the meaning of upselling?

  8. #8
    Famous Ποσιδονας's Avatar
    Join Date
    Oct 2015
    Posts
    1,945

  9. #9
    Dreamer jcohen42's Avatar
    Join Date
    Mar 2014
    Location
    Philadelphia, USA
    Posts
    352
    There are a lot of posts here so I'll keep my two cents short and sweet.

    If you are against skill limits, you are part of the problem. Training in such a way that you have players with some skills at 200%+ and some skills at 1% is not "good training"; it is manipulative training and it has to go. That is, if Nordeus cares about actually making a good and realistic game.
    DRAGONS SC

    THE PERMANENT END

  10. #10
    Champion madflo19's Avatar
    Join Date
    Dec 2014
    Location
    United Kingdom
    Posts
    2,104
    Who is against skill limit can't be part of the problem, because he can't change this, only nordeus can, so as long the training is like this he will do like this, simple.

    A.C. MILAN LEGENDS-Team Showcase
    http://forum.topeleven.com/team-show...n-legends.html
    Season 45,lvl 43(24 trebles)
    GAME OVER

Page 4 of 5 FirstFirst ... 2345 LastLast