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Thread: Preview Article: Fixing Friendlies

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  1. #1
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    friendlies should be by mutual consent, i seen too many abusing the system.
    i like other peoples idea's that friendlies should not involve injuries, condition, morale or skill gains.

  2. #2
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    I think 3 hours is not enough for 1st 11 players to reach their max. It will only recover 5%. My proposal is:
    1. Reduce players' condition less than a regular match (5-10% maybe)
    2. Allow teams to have more than 22 players, so that there will be more room for rotation
    3. Allow more time than 5 minutes to decline a request (1-2 hours?)
    4. Create an option to reject all friendly requests

  3. #3
    Newbie Thiago Soares Ribbeiro's Avatar
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    ola,
    para mim esta fantastico o que vao fazer pois acontecia muito comigo isso de ter 2, ou mais jogos e virem pedir amigaveis, depois os meus jogadores nao estavam aptos para jogar por isso axo isso uma exelente ideia parabens e continuem a melhorar
    Last edited by Thiago Soares Ribbeiro; 06-29-2013 at 07:36 PM.

  4. #4
    Rookie Otelul Galati83's Avatar
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    At last, a good decision from Nordeus.Still, should be agreement between players.

  5. #5
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    pls, new big update

  6. #6
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    I like you Guys listening to the problem but the main thing is everyone would like to see if someone is send you à message with friendly match its normal if
    You can say yes or no 3 hours interval is only 5+ condition en à friendly match you lose players 15 percent condition so you have to buy à green case 5cases for 6 tokens for you Guys its Nice i
    Understand you want to make money but 6 tokens is expensive for 5 cases i think .. Thanks for reading this hope you wil understand à lil bit

  7. #7
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    Brasov, Romania, Romania
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    Hello,

    Good improvements,but what would help us even more is the ability to accept or decline the friendly match request.I`ve been waiting for such an option for like almost 6-7 months .It would be very apreciated at least by the group of people i suround myself with and play this game daily.
    And in case of the chance that the player that is called for the friendly does not see the request,a friendly reminder on email or even better on the facebook account would gladly be welcomed.

    If any chance you guys read this,thats for the chance to shout out a small request that from what i can see many people want.

    Cheers,and keep up the good work!

  8. #8
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    Easy solution,there should be two sorts of friendly games,one "free of charge" and one that has to be accepted by your opponent.

    The free game is a "no gain and no loss" from friendly games, that will give you a lot of games, and a lot of set-up training. And your friend don't have to accept the game, since he wont be affected by it. This could maybe also give you the chance to play a tougher opponent, if you could test your team against "the" best teams in the game... with no loss or gain to either teams.

    The second "challenge/accept game" will give skills and the chance of injury, this sort off game would have to be accepted (within 15 minutes...?) in order to take place.

    You should be able to play your friends as often as possible, but should off course not be able to affect your friends team (injuries, tired...) free games.
    Last edited by Sir Hiss; 06-30-2013 at 08:32 AM.
    luke1 likes this.

  9. #9
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    Friendly matches

    Quote Originally Posted by MDKII View Post
    We talk about the much requested topic of Friendly matches.

    You can read the current plan and time estimate here.
    Hey all,

    The 3 hour 'rule' is a start to solve this. But I think there is a better solution. What if there is a possibility to have a setting like a 'friendly matches modus' which you can set ON/OFF. So if you have some big match upcomming switch your modus to OFF and no one can abuse the friendly match.

    Take care!
    zJordan and Bob Ng like this.

  10. #10
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    May 2013
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    I got cup match at 03:25am but my two fd also made the fd match succeeded at 02:10 & 02: 48am,
    when will the new rule applied actually?

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