Well, I wouldn't say it has nothing to do with what we are talking about. It really has everything to do with it (provided you understand the educated assumption I made).Actually the second part of your post has nothing to do with what we are talking about.
They are clearly saying that NOT telling us about how formation and tactics work is important for the game. "Important" meaning, it would improve people experience of the game in the long run.
The fact we don't know most things, makes the game unpredictable, right ? (and also very annoying often, agreed)
And so if it's supposed to improve our experience of the game, then ultimately it's supposed to be "fun". That's really how I got there. Hope it's clearer, : )
And I do believe this doesn't only apply to formation and tactics... if the question was "Can the developers release a clear explanation of all aspects of ratings ?"
Their answer would have been exactly the same.


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