I had another 3 injuries today,
great stuff for managment, now is cap for 7 injuries in team, yes, go more realistic and increase cap up to 24 per team!!!
what a silly stuff!!!
I had another 3 injuries today,
great stuff for managment, now is cap for 7 injuries in team, yes, go more realistic and increase cap up to 24 per team!!!
what a silly stuff!!!
ok im now royaly pissed off at this i keep track of all opponents games and injuries. and they get 1-2 a season. ive been now getting for the past 3 seasons 10 to 11 injured played a season. no its not by training its by league/champ and cup matches. recovering these players by those med kits are totally WORTHLESS. injuries 6 days. recover the damned fool for another 6 days injury. also i but new players same issue all over all of the players are injured 24/7. im now just sick of this.
What level are you and what level are your facilities. Are your players strong enough.(skills v physical) Do you ever use hard tackling or attacking. ..?
Expressed above is my own opinion. ☻ Your results may vary.
▬ ▬ ▬▬ ▬ ▬▬ ▬ >BvB< ▬ ▬▬ ▬ ▬▬ ▬ ▬
[SIGPIC][/SIGPIC]
I just got myself 8 injuries in 3 days. The tight schedule on my sleep hour helps that injuries worse because I can't swap a tired player with the fresher one for the next match.
After that I always calculate the resting period to make sure my team gets at least 90% stamina at match time 95% preferred. So I only do light train or totally rest if my calculation only close to the 90% stamina barrier. If I overdid the training and my player won't meet the 90% stamina on the match time, I rather put him on the bench and let the less quality player with better stamina to play. With this strategy in this 3 days after that small disaster none injuries occurred. And start from yesterday, one by one, my injured players are recovered.
"Counter Strategy, not Counter Formation"
Du học Đài Loan vừa học vừa làm - Tư vấn Du học Đài Loan chi phí thấp, vừa học vừa làm, hỗ trợ việc làm thêm thu nhập hấp dẫn.
I think top eleven want's to maintain 7 injuries in my squad, today i recovered two players and other two got injured in two games... I'm getting a bit tired of this, today i even have trained.
Sort this out i am now into my 3rd season and suddenly im losing 1 or 2 players per match to injury so far 9 players in 2 days.
May i note not via training and not because unfit just happening in games and all my facilitys are as far up as my level can get them.
BIG THUMBS DOWN NORDEUS![]()
I'm pretty sure tokens being spent on red health packs make up a pretty significant part of this games profits.
Keeping injuries high can be seen as just being realistic, or an easy way to get players to give up their tokens.
It's been mentioned that people find injuries increase in the second half of a season, when the more important, cup/title deciding, matches are being played. Now everyone wants their best players available for these matches and guess which players end up with injuries.
I'm guessing that nothing will change with the amount of injuries received in a season, but it sure would be nice to see some more free red health pack circulated free within the game.
One each day from friends, 1 maybe 2 if your lucky from games, but 9/12/15 needed to get a player back from injury, if you don't have a large supply, you can end up spending a lot of tokens on these red packs.
So my proposal is to somehow increase the amount of red packs available for free within the game, even if it's just one extra a day, really to just give non-token buyers a sporting chance of being able to field a top 11.
Same here. Had 40 red packs in the beginning of season. Have lost a player every day since. 9 players in 10 days, all (except one) top class ones (4-6 star). Went down to 1 red pack and playing with 3 star players to survive! That's just ridiculous.
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