I'm pretty sure tokens being spent on red health packs make up a pretty significant part of this games profits.
Keeping injuries high can be seen as just being realistic, or an easy way to get players to give up their tokens.

It's been mentioned that people find injuries increase in the second half of a season, when the more important, cup/title deciding, matches are being played. Now everyone wants their best players available for these matches and guess which players end up with injuries.

I'm guessing that nothing will change with the amount of injuries received in a season, but it sure would be nice to see some more free red health pack circulated free within the game.
One each day from friends, 1 maybe 2 if your lucky from games, but 9/12/15 needed to get a player back from injury, if you don't have a large supply, you can end up spending a lot of tokens on these red packs.

So my proposal is to somehow increase the amount of red packs available for free within the game, even if it's just one extra a day, really to just give non-token buyers a sporting chance of being able to field a top 11.