Definitely the troll week here. After a couple of frustrating losses, one that required a huge comeback, the game throws two training injuries at me in two minutes.
Attachment 51445
Sounds like Nordeus wants me to spend on red packs.
Printable View
Definitely the troll week here. After a couple of frustrating losses, one that required a huge comeback, the game throws two training injuries at me in two minutes.
Attachment 51445
Sounds like Nordeus wants me to spend on red packs.
What a hell are you doing in CH.L. with 1* team :confused:Quote:
Does anyone else give a damn about the Champions League??? Talk about a bunch of BS. I got thrown into a Division with a 4 star rated team and two 3 star teams and I AM ONLY A 1 STAR TEAM.
Last season most of the teams from my league, who didn't promote to the next level, was 5*- 6* teams :p
Ok I have an issue that probably a lot of you guys also have. For the 2nd time this week I've had 3 games in one day. I get it, if you live in one part of the world you want to be awake when your game is going on, but why does the game allow 3 games in one day? I don't have enough rests to make this fairly happen. The other issue that happened today was that 2 out of 3 games had a time change and I wasn't there for the games, the first time I didn't use any of my rests and lost both my MC and his back up to injuries in that game; then with the 3rd one he changed the game time and didn't even show up until the 73 minute. If you're going to be a jerk and make me have a 3rd game today can you at least show up on time and pretend to give a damn???
My calculus is this:
One game per day is the equivalent of one game per week in real football.
Two games = two games in a week
Three games = matches every three days
This happens in real football. It was especially the case last season after World Cup 2014. Clubs that played in the Champions League and in their national Cup had insane schedules.
Bayern played soooooo many games last December and April.
Even though clubs of that size are resourceful, everybody gets tired. So does your team in Top Eleven.
Sent from my iPhone using Tapatalk
Guess they want our money, but don't give a phuck about us besides that. Mayhaps one should play another game instead.
Just reviewed my injury history in past week. There are altogether 9 injuries. Players are out for total 39 days. Now I only play 1 match per day. So I don't spend red packs except for long term injuries.
My 29-year-old MC playmaker was out for 10 days after suffering an injury in a friendly match. I am trying to sell him.
WTF of the day (or the last several days):
Attachment 51694
What is it with the last five minutes of a match - either a booking (please miss the next game) or an injury (please miss the next several games). It's as if there's a quota per game and if it isn't met then all the cr*p gets chucked into the last five minutes...
Of course there always has to be an MC injured - just got one back from injury and another one injured today (see above) :mad:
WTF is this, wipe out the ******* midfield day?
Attachment 51700
If you think I'm spending anything on getting these repaired think again - you've had my last token Nordeus - ever!!!!!
Yes - I've reduced my spending somewhat over the past couple of game seasons and the incidence of injuries, morale drop and requirement for conditioning packs (requiring top up of packs, which require tokens to purchase, and therefore need tokens to be purchased) has increased. This team I've only purchased 80 tokens for, last season - don't spend, get crocked...
Lol I've had 7 5day knee injuries to 6 players this season, 2 only today to my starting keeper and captain. I haven't bought tokens in 2 seasons. Been making a fair few in negotiations for nordeus though.
@Talisman: Just experienced it with my level 2 team. 3 injuries in 2 games. Guess what? All MC's. My MC's got substituted by a Striker and an AMC. Did buy some tokens though and wham injuries are back. Somehow it is Always related to my red packs. Get above 80 red packs, then the injury storm starts again. It is a good thing I can watch some movies otherwise my lvl 2 team wouldn't have had 1 red pack.
Can't be related to excess of Red packs, as Terriers only had 31 in the store room - I say had, as two players have had to be restored (DR/DMR and MC) because the team were in danger of forfeiting matches through insufficient players. Both played in matches today and no injuries reported, so looks like the injury s**tstorm is over - for now!
It is not due to buying or not buying tokens. I have bought a lot of tokens, and yet, I have had many injuries earlier this season. I have already reported the issue and skyqueen said that they will see if it is a bug. I think that they missed something. For example, if they have set a particular number of injuries that must occur for each team, instead of the injuries properly spread throughout reasonable a period of time, the injuries occur in short period of times or in batches. I think that this method (fixed number or range of number of injuries that must occur for any team) is wrong. Why should it be fixed or why should there be a minimum amount of injuries that must occur for a period of time? Why can't a team have say 4-5 seasons without many injuries for each of these seasons? Why must a team, after having 2 seasons with very few injuries, have a lot of injuries in the 3rd season just because a particular number must be respected? I think that the number of injuries should have been set to depend on how the team was managed (condition of players, frequency of playing - overplaying or not, age of player, physical attributes of player and so on) rather than being set to follow a particular data or past statistics that has nothing to do on how you managed the condition of your current players.
again you can shove your injuries where the Sun don`t shine Especially when you can`t even be bothered to check whether the Video`s work, as long as Sponsor`s pay you sod the user`s below is league game and i also had 2 other`s injured during Champs league game so 2 games and 5 injuries, you are taking piss
Attachment 51759
arrrrrgh! i hate being in the basement at work. no cell connection, and the game is blocked on the work computer (why do they torture me so?). missed a game, and lost 2-1.
/vent over
COME ON NORDEUS! out from CL without a SINGLE LOSS!
bravo!
how faaaaaaaaaaar i should WEAKEN MY QUALITY to not DROPPING OUT from CL OR CUP???? HOOOOOOOOOW FAAAAAAAAAAR???
somebody pls tell me????
it's fuc*ing madness :rolleyes:
For matches except those in which my team suffered big losses, this match can be the one with worst match ratings.
Attachment 51816
Both the recently most reliable player, Micic, and the best performing player in this match, Ozdemir, were injured, and out for 5 & 6 days respectively. Only those below average performing players were allowed to remain in the pitch. The match engine ruled out any possibility that my team could fight back to win.
Attachment 51817
After this match, the chance that I will give up this team greatly increased.
Edit:
My league position of my team is not bad. But its inconsistent performances make me feel the position it is in.
I also don't like the transfer market this team facing. There are very few transactions now (probably only for the segment of higher value players of same quality). I cannot sell the players I no longer need. Then I cannot buy new ones. This is boring. And this restrict development of this team.
Attachment 51823
I have noticed some matches or during a period where the program does not want a team to win the match or want you have a very hard time. This may occur like a significant drop of form for most of the players or feeling that suddenly your 5-6 star players have become 2-3 star players. In such matches, no matter what you do (use of proper counter formations and orders, having higher quality players), you will lose or draw. I have managed to 'grind' a 1-0 win during such a period this season but lost one match in the league 1-0 after being unbeaten in the league for almost 3 seasons, and I lost one important match in the C.L on penalties. I can't confirm for your case, but some indications are there. You will get the confirmation if the next following matches follow the same trend.
I've had a bad injury run as well all acl tears/cartilage tears.
Attachment 51825
Frankly, this excessive injuries thing (especially the timing, that is, too many injuries occurring in short periods of time) is probably not intentional. This is too discouraging to users for it to be from the company unless the people there have another way of thinking. I have already reported this issue to skyqueen and she said that they are going to look into it.
Some users talked about selling the injured players and buy other players; others talk about buying tokens for red packs or forced to use red packs. My point is how can you sell players that you made so much effort in getting (by waking up early, watching for them on the transfer market, fighting for them by bidding and so on)? Why would you sell players that you spent many green packs on to train to reach a certain quality level or to gain a special ability or an additional playing position? What if you can't afford to buy more tokens to get red packs to heal them? If you have too many players injured, the game is almost non-playable. How about during competition matches? You can't heal injured players during matches. The amount of substitutions allowed is limited and usually substitutions lower your team quality during the game as players used as substitutes tend to be of lower quality than the main team. This does not make any sense.
what's the use of a vent thread when ppl make their own vent threads for more attention n e way?
Enjoying continuous injury update for last 7 days rolling:
L25 Team:
11 players injured, out for total 45 days
3 players suspended for total 3 league matches.
L17 Team:
8 player injured, out for total 29 days
1 players suspended for total 1 league match.
(The league match today has not yet played)
I believe the no. of injured players of my L25 team in last 7 days is my record high. The record no. of total unavailable days is also approaching. As I remember, the record is 49 days.
Froystveit (MC) is highlighted player. He was injured for 4 times in last 7 days and out for total 14 days. So he sat out some matches in this week to recover but he can still got so many injuries. This is amazing. Even if I will lack MC in the match tomorrow, I am still considering not healing him. His contract is expiring, I am also considering selling him even if I like him using either feet and fast training.
Thanks for your advice.
I just jokingly say that the program intentionally interfere the matches. Please don't be too serious about my words.
Even though I hate to find my number of red packs dropped, injury crisis is still not the major problem my L17 Team facing. I rather hope Nordeus find solution to ensure transfer market reasonably active, so that I am not hopeless to sell the players no longer necessary.
I am 35T manager for my both teams. I treasure my tokens and support you that we ought not easily sell a player because of injury. Generally I keep players who injured and are out for 5 or less days. My teams have adequate depth to endure minor injury crisis.
However, in case a player is out for over 5 days and I have no intention/ability to heal him, usually I will sell him instead of waiting him for at least 1 quarter of a season. In another case, if a players is suspected to be injury prone, e.g. One of my L25 team's player who injured for 4 times in past 7 days, I may also hesitate to sell those players.
But in another angle, I also understand that in some situations, some managers can very easily buy players they want. Then they may always opt to sell injured players instead of healing/waiting them.
Yes, and sometimes, you will just heal a player despite having a proper substitute for him so that he can carry on playing matches and scoring and/or assisting (especially if he is the charts) just for your own satisfaction. Many users would want their players to the best, to break the records, to be always at the top in the charts and so on. It is just like when you support a real football team and would want the players that play for this team to excel everywhere including the charts and the awards.
There are players who will sell a player as if it is nothing though. This is the case mainly for users who do not have some sort of attachment, don't the sort of behaviour as described above or did not put much effort in getting the player or training the player. Others might also sell because they have no other option (no cover or the player who was supposed to act as cover was injured too, no money to buy tokens, no offers or not enough offers to get the required amount of tokens or packs); they have to sell else they risk losing matches that may be significant.
End of Day injury & suspension status update for last 7 days:
L25 Team:
13 players injured, out for total 55 days
(I am sure that both no. of injured players and total unavailable days are my record high.)
3 players suspended for total 3 league matches.
L17 Team:
9 player injured, out for total 33 days
1 players suspended for total 1 league match.
haha, I had the same thing in my Cup 1st leg
Attachment 51885
* my third MC had already a red card penalty :eek:
it's like there is a hidden program line saying
...MCs out :rolleyes:
Today just started. So no new injury or suspension event have yet happened today. Despite this, in last 7 days, my MCs injured for 4 times (out 20 days) and suspended for 3 times (out 3 matches). I have at least 1 MC out of action in every match I played in these 7 days.
One of these MCs injured for 3 times during these 7 days. As I remember, he also injured and was out of 4 days 8 days ago.