Quote Originally Posted by Gintaras Račas View Post
So I hope we all know and have seen that an injured player every 3 hours loses 5% of condition when his healthy teammmates gain +5%. I might be missing someting but I don't see the logic behind this. Could somebody explain why it's like that?
It's because they want you to spend green packs if you choose to save red packs.

Or you'll have to wait several days. For example 6 days of injury + 3 days of condition lost.