View Poll Results: Do you like the new features and design in Top Eleven 2015?

Voters
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  • Yes, I like it

    66 15.71%
  • No, I don’t like it

    206 49.05%
  • Needs more improvement

    148 35.24%
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  Click here to go to the first staff post in this thread.   Thread: Top Eleven 2015

  1. #331
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    Dec 2013
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    52
    hmm hmm

    The only way to see this is: it doesn't matter if your form is 100% or 93% as all you see is colors. The same for moral.

    Manual assign as a easy way to add skill points taking in consideration the last game note. Now you have to predict before the game or training if your player should get an extra def, attk or mental skill . Again what i take from this is that it doesn't matter too where you assign. What makes me wonder if there's any logic left in the game other than "tactics interaction"

    Other than that....it has lots of new features that makes no need to use laptop anymore like stats in transfer market. IMO, they just need to re-enter the good parts like option to manual assign and % of form. The interface is a matter of taste...should be more clean in my opinion but it works so its their choice.

    1vote for improvment needed
    Cat Harrison likes this.

  2. #332
    Newbie
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    Jan 2014
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    11
    It's a shame, I was addicted to this game, but in this format I will be quitting at the end of the season.
    Catterick likes this.

  3. #333
    Newbie
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    Apr 2014
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    2
    Quote Originally Posted by Catterick View Post
    How I supposed to complete my players special abilities???
    This!

    Nordeus, can you tell us please what to do now??? If you had 49 of 50 points assignd to SA or new position???
    Catterick, Ethan_Hunt and Jernet like this.

  4. #334
    Newbie
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    Jan 2015
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    2
    Quote Originally Posted by PaCe Ros View Post
    All the work put in this update hasn't have to be a total loss......
    mate, considering all pre-release fuss it is a total loss; there isn't any deepening of experience which was announced (I expected more extended managing, e.g. assigning exp.point for exact skill within "attack/defense").
    Design look more mature and fancy but it's definitely NOT user friendly. The way how players physical and moral states are depicted is very inconvenient in compare to what we had previously, and I don't get it why my device vibrate every time when I switch players in tactics disposition?

  5. #335
    Dreamer Sully's Avatar
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    Dec 2013
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    363
    Quote Originally Posted by Catterick View Post
    mate, considering all pre-release fuss it is a total loss; there isn't any deepening of experience which was announced (I expected more extended managing, e.g. assigning exp.point for exact skill within "attack/defense").
    Design look more mature and fancy but it's definitely NOT user friendly. The way how players physical and moral states are depicted is very inconvenient in compare to what we had previously, and I don't get it why my device vibrate every time when I switch players in tactics disposition?
    maybe you have the vibrator app open instead of Bottom Eleven?

  6. #336
    Pro
    Join Date
    Nov 2014
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    846
    The vibrating during selecting and switching players is incredible disturbing. The first time I thought I was behind 3:0 Lol. No idea why it has to vibrate.
    PaCe Ros and Catterick like this.

  7. #337
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    Nov 2014
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    4
    Top Eleven 2015-1.jpg
    No to auto assign of skill points!!!

  8. #338
    Rookie
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    Jan 2015
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    97
    Quote Originally Posted by reddeviljohn View Post
    It seems to me this has been done to stop u saving skill point so that u cannot tank and force u to buy players to compete with token players

    I agree, I used to save up all my skill points of a day, sometimes 2. To ensure I could make sure that my player got improvement on the area I really wanted.....For example with strikers, everything with 1 skill point, it would end up at aggression??? or while I wanted speed for example. By saving up the skillpoints, It will still not necesary go to speed, but it had a higher probablity.

    When I started playing I used to do 1 point at a time, resulting usually players that progressed on all the area I didnt prefer..Very agrresive players, that collected yellow and red cards like they were pieces of art.

    Once I start saving my point up it felt to be better, even though Nordeus uses caps to limit certain aspects. 20 max difference between attack and defence for example.While in my opinion, the best strikers dont need to be able to defend...they need to be the very best in attacking. However that was allready restricted, Now its not only restricted but also the course of improvement is even more determined by Nordeus.


    Ive been reading on the forums the last few days, and not once have I heard a clear response from the developers why they chose to do so.....Thats a pity because it only confirms what many allready are thinking, Its all about the tokens, for the rest *&^% all......
    Catterick and reddeviljohn like this.

  9. #339
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    Jan 2015
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    Quote Originally Posted by Killroy View Post
    The vibrating during selecting and switching players is incredible disturbing. The first time I thought I was behind 3:0 Lol. No idea why it has to vibrate.
    Lol , had that tooo,......very disturbing indeed.
    Catterick likes this.

  10. #340
    VIP spornybol's Avatar
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    Dec 2012
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    So Nordeus getting slaughtered HERE and Facebook, i`m also guessing they getting this on Twitter too yet again they are keeping quite as too what they plan on doing about this ridiculous update apart from we are collecting the view`s and passing them on ?? NOW why did NOT LISTEN TOO THE TESTER`S OF THIS UPDATE ?? what`s the point of getting beta tester`s if you ( Nordeus ) are just going IGNORE what their views are/were and now because you could not give a brass monkey`s to the beta tester PLAYER`S ARE QUITTING
    Catterick, dave1311 and PaCe Ros like this.
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